Ranked run

Monster Ranger

Run n58fg69mjnxwxtg · Jul 26, 2026, 4:19 AM

Back to profile
Patch unknownUpdated Jul 26, 2026, 12:55 PM12 observed rounds
Outcomeunknown
Record66
MMR1871?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 6

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 12:55 PM6 board slots8 trinkets
6 of 6board slots filled
Slot 1Level 2

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage6
Shock2
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock50
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Guardiant

Bug

Tier 1 · Cost 15

Cooldown3.5s
Multicast
Damage15
Ability / passive

After you buy a Bug monster, this gains +21 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage60
Ongoing

Adjacent Common allies have +33% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage13
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 4Bumblebolt · Guardiant · Formiqueen · Velocect
  • Electric × 2Bumblebolt · Electranade

Ability text matches

  • Guardiant references BugAfter you buy a Bug monster, this gains +21 Damage.Potential interaction with Bumblebolt, Formiqueen, Velocect.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,366 rounds together · 58% round win association3,366 observed win/loss round results
  • Formiqueen + Velocect3,145 rounds together · 53% round win association3,145 observed win/loss round results
  • Cherubble + Formiqueen2,755 rounds together · 54% round win association2,755 observed win/loss round results
  • Cherubble + Velocect2,141 rounds together · 53% round win association2,141 observed win/loss round results
  • Electranade + Velocect1,976 rounds together · 55% round win association1,976 observed win/loss round results
  • Bumblebolt + Formiqueen1,719 rounds together · 57% round win association1,719 observed win/loss round results
  • Guardiant + Velocect1,713 rounds together · 58% round win association1,713 observed win/loss round results
  • Cherubble + Electranade1,158 rounds together · 51% round win association1,158 observed win/loss round results
  • Formiqueen + Guardiant1,112 rounds together · 57% round win association1,112 observed win/loss round results
  • Bumblebolt + Cherubble1,002 rounds together · 57% round win association1,002 observed win/loss round results
  • Bumblebolt + Guardiant985 rounds together · 57% round win association985 observed win/loss round results
  • Formiqueen + Electranade753 rounds together · 51% round win association753 observed win/loss round results
  • Bumblebolt + Electranade588 rounds together · 64% round win association588 observed win/loss round results
  • Cherubble + Guardiant440 rounds together · 56% round win association440 observed win/loss round results
  • Electranade + Guardiant154 rounds together · 60% round win association154 observed win/loss round results

Team toolkit

  • DamageBumblebolt: 6 · Guardiant: 15 · Formiqueen: 60 · Velocect: 13
  • ShieldCherubble: 100
  • ShockBumblebolt: 2 · Electranade: 50

Round inventory

Trinkets

8 trinkets · 5 types

Power Band

Give the first monster you buy each day +20 Damage.

Wood Sword × 4

Your monsters have +5 Damage.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Meteorite

On Battle Start Your monsters with no abilities gain +20 Damage permanently.