Ranked run

Swim Coach

Run wchtary4rs1ghrn · Jul 22, 2026, 10:06 PM

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Patch unknownUpdated Jul 25, 2026, 9:40 AM2 observed rounds
Outcomeunknown
Record11
MMR1817?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 15

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 9:40 AM6 board slots17 trinkets
6 of 6board slots filled
Slot 1Level 3

Dryadell

Grass

Tier 4 · Cost 45

Cooldown6s
Multicast3
Damage70
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Cherubble

Rock

Tier 3 · Cost 25

Cooldown1.3s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal300
On Cast

Remove 50% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Craghorn

GrassRock

Tier 2 · Cost 25

Cooldown6s
Multicast
Damage20
Shield20
Ability / passive

When you use an item, this gains +60 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Pebbler

Rock

Tier 1 · Cost 15

Cooldown5s
Multicast
Shield60
On Cast

+45 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +3 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Rock × 3Cherubble · Craghorn · Pebbler
  • Grass × 2Dryadell · Craghorn

Ability text matches

  • Dryadell references GrassTrigger the Grass ally above.Potential interaction with Craghorn.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Craghorn + Dryadell2,325 rounds together · 70% round win association2,325 observed win/loss round results
  • Cherubble + Dryadell913 rounds together · 58% round win association913 observed win/loss round results
  • Cherubble + Saberhorn853 rounds together · 53% round win association853 observed win/loss round results
  • Dryadell + Saberhorn763 rounds together · 60% round win association763 observed win/loss round results
  • Cherubble + Pebbler734 rounds together · 57% round win association734 observed win/loss round results
  • Craghorn + Saberhorn563 rounds together · 66% round win association563 observed win/loss round results
  • Pebbler + Saberhorn372 rounds together · 58% round win association372 observed win/loss round results
  • Craghorn + Pebbler349 rounds together · 39% round win association349 observed win/loss round results
  • Craghorn + Cherubble242 rounds together · 60% round win association242 observed win/loss round results
  • Saberhorn + Sirenade170 rounds together · 49% round win association170 observed win/loss round results
  • Cherubble + Sirenade166 rounds together · 48% round win association166 observed win/loss round results
  • Dryadell + Pebbler125 rounds together · 49% round win association125 observed win/loss round results
  • Dryadell + Sirenade104 rounds together · 61% round win association104 observed win/loss round results
  • Craghorn + Sirenade63 rounds together · 59% round win association63 observed win/loss round results
  • Pebbler + Sirenade52 rounds together · 48% round win association52 observed win/loss round results

Team toolkit

  • DamageDryadell: 70 · Craghorn: 20 · Saberhorn: 100
  • HealSirenade: 300
  • ShieldCherubble: 100 · Craghorn: 20 · Pebbler: 60

Round inventory

Trinkets

17 trinkets · 13 types

Membership Card

When you buy an item, +1 free rerolls.

Power Band

Give the first monster you buy each day +20 Damage.

Gold Trophy

On Victory Gain $8.

Gold-o-matic

At the start of each day, gain $30.

Market License

Increase shop rank by 1.

Mighty Bell

Monsters in your shop have +200 Damage.

Haste Orb

Your monsters have +15% Cooldown Speed.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Winged Crown × 3

Your top middle monster has +1 Multicast.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Barbell × 2

+5000 HP

Mysterious Charm

+25% HP