Ranked run

Shopkeeper

Run o26iux9sess1hct · Jul 27, 2026, 10:38 PM

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Patch unknownUpdated Jul 27, 2026, 11:20 PM9 observed rounds
Outcomeunknown
Record27
MMR1487?
Tiermaster

Trainer effect

Shopkeeper

Your shop stocks Item 1 rarity tier higher and cost 15% less.

Selected team

Round 7

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 11:20 PM6 board slots3 trinkets
6 of 6board slots filled
Slot 1Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast2
Damage30
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Prismagon

Dragon

Tier 4 · Cost 45

Cooldown4.5s
Multicast
Damage100
On Cast

+20 Damage permanently for each unique type on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage2
Shock8
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Boomagon · Prismagon
  • Electric × 2Humbolt · Joltail

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt, Joltail.
  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt, Joltail.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Humbolt + Ironcore867 rounds together · 48% round win association867 observed win/loss round results
  • Boomagon + Prismagon518 rounds together · 62% round win association518 observed win/loss round results
  • Boomagon + Ironcore506 rounds together · 50% round win association506 observed win/loss round results
  • Boomagon + Joltail449 rounds together · 45% round win association449 observed win/loss round results
  • Boomagon + Humbolt418 rounds together · 50% round win association418 observed win/loss round results
  • Ironcore + Joltail355 rounds together · 52% round win association355 observed win/loss round results
  • Humbolt + Joltail217 rounds together · 50% round win association217 observed win/loss round results
  • Humbolt + Prismagon146 rounds together · 75% round win association146 observed win/loss round results
  • Ironcore + Prismagon30 rounds together · 47% round win association30 observed win/loss round results
  • Joltail + Prismagon19 rounds together · 47% round win association19 observed win/loss round results

Team toolkit

  • DamageBoomagon: 40 · Ironcore: 30 · Ironcore: 30 · Humbolt: 30 · Prismagon: 100 · Joltail: 2
  • ShockHumbolt: 1 · Joltail: 8

Round inventory

Trinkets

3 trinkets · 3 types

Power Pouch

When you buy an item, give your monsters +2 Damage.

Membership Card

When you buy an item, +1 free rerolls.

Link Cable

All of your team's monsters are now considered adjacent to each other.