Ranked run

Shopkeeper

Run o26iux9sess1hct · Jul 27, 2026, 10:38 PM

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Patch unknownUpdated Jul 27, 2026, 11:20 PM9 observed rounds
Outcomeunknown
Record27
MMR1487?
Tiermaster

Trainer effect

Shopkeeper

Your shop stocks Item 1 rarity tier higher and cost 15% less.

Selected team

Round 9

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 11:20 PM6 board slots4 trinkets
6 of 6board slots filled
Slot 1Level 1

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast2
Damage30
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage10
Shock6
On Cast

+50% Cooldown Speed and +2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Boomagon · Saberhorn
  • Electric × 2Humbolt · Galvanine

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt, Galvanine.
  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt, Galvanine.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Saberhorn1,241 rounds together · 61% round win association1,241 observed win/loss round results
  • Humbolt + Ironcore864 rounds together · 48% round win association864 observed win/loss round results
  • Galvanine + Ironcore591 rounds together · 48% round win association591 observed win/loss round results
  • Boomagon + Ironcore503 rounds together · 50% round win association503 observed win/loss round results
  • Boomagon + Humbolt418 rounds together · 50% round win association418 observed win/loss round results
  • Boomagon + Galvanine302 rounds together · 47% round win association302 observed win/loss round results
  • Galvanine + Saberhorn279 rounds together · 48% round win association279 observed win/loss round results
  • Ironcore + Saberhorn254 rounds together · 47% round win association254 observed win/loss round results
  • Galvanine + Humbolt216 rounds together · 49% round win association216 observed win/loss round results
  • Humbolt + Saberhorn129 rounds together · 53% round win association129 observed win/loss round results

Team toolkit

  • DamageHumbolt: 30 · Boomagon: 40 · Saberhorn: 100 · Ironcore: 30 · Galvanine: 10 · Ironcore: 30
  • ShockHumbolt: 1 · Galvanine: 6

Round inventory

Trinkets

4 trinkets · 4 types

Power Pouch

When you buy an item, give your monsters +2 Damage.

Membership Card

When you buy an item, +1 free rerolls.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.