Ranked run

Mad Scientist

Run ijbrlxtmg5banrz · Jun 16, 2026, 1:19 AM

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Patch unknownUpdated Jul 25, 2026, 8:26 AM2 observed rounds
Outcomeunknown
Record11
MMR2632?
Tiermaster

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 14

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 8:26 AM6 board slots12 trinkets
6 of 6board slots filled
Slot 1Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Dryadell

Grass

Tier 4 · Cost 45

Cooldown6s
Multicast3
Damage70
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Celestia

Dragon

Tier 4 · Cost 30

Cooldown6.5s
Multicast
Damage130
On Battle Start

Disable abilities of all Ongoing monsters in this row.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Celestia

Dragon

Tier 4 · Cost 30

Cooldown6.5s
Multicast
Damage130
On Battle Start

Disable abilities of all Ongoing monsters in this row.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage20
Shock12
On Cast

+50% Cooldown Speed and +4 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Dryadell908 rounds together · 58% round win association908 observed win/loss round results
  • Galvanine + Ironcore589 rounds together · 48% round win association589 observed win/loss round results
  • Cherubble + Ironcore355 rounds together · 48% round win association355 observed win/loss round results
  • Celestia + Cherubble136 rounds together · 54% round win association136 observed win/loss round results
  • Celestia + Dryadell125 rounds together · 75% round win association125 observed win/loss round results
  • Cherubble + Galvanine121 rounds together · 41% round win association121 observed win/loss round results
  • Dryadell + Galvanine82 rounds together · 52% round win association82 observed win/loss round results
  • Dryadell + Ironcore67 rounds together · 46% round win association67 observed win/loss round results
  • Celestia + Galvanine34 rounds together · 50% round win association34 observed win/loss round results
  • Celestia + Ironcore23 rounds together · 57% round win association23 observed win/loss round results

Team toolkit

  • DamageDryadell: 70 · Celestia: 130 · Celestia: 130 · Galvanine: 20 · Ironcore: 30
  • ShieldCherubble: 100
  • ShockGalvanine: 12

Round inventory

Trinkets

12 trinkets · 9 types

Gold Nugget

At the start of each day, gain $3.

Market License × 2

Increase shop rank by 1.

Winged Crown × 3

Your top middle monster has +1 Multicast.

Power Crown

Your top middle monster has +20 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.