Ranked run
Lucky Girl
Run dgbr82ohercpj7g · Jul 27, 2026, 9:54 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 5
Round result: win

Magmite
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Magmite
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +24% Cooldown Speed permanently.
No equipment observed on this monster.

Magmite
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Gildshell
Tier 2 · Cost 20
+20 Sell Value permanently.
No equipment observed on this monster.

Berroon
Tier 2 · Cost 20
Increase next day's Item limit by 1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 2Magmite · Sunsage
Ability text matches
- Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Magmite, Magmite, Magmite.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Magmite + Sunsage1,139 rounds together · 62% round win association1,139 observed win/loss round results
- Berroon + Gildshell872 rounds together · 51% round win association872 observed win/loss round results
- Gildshell + Magmite529 rounds together · 55% round win association529 observed win/loss round results
- Berroon + Magmite440 rounds together · 53% round win association440 observed win/loss round results
- Gildshell + Sunsage298 rounds together · 55% round win association298 observed win/loss round results
- Berroon + Sunsage155 rounds together · 58% round win association155 observed win/loss round results
Team toolkit
- BurnMagmite: 8 · Magmite: 4 · Sunsage: 18 · Magmite: 4
- DamageSunsage: 18 · Gildshell: 1 · Berroon: 40
- ShieldMagmite: 80 · Magmite: 40 · Magmite: 40
Round inventory
Trinkets
3 trinkets · 2 types

Gold Nugget
At the start of each day, gain $3.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.
