Ranked run
Lucky Girl
Run dgbr82ohercpj7g · Jul 27, 2026, 9:54 AM
Patch unknownUpdated Jul 27, 2026, 1:05 PM8 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 2
Round result: loss
Patch unknownUpdated Jul 27, 2026, 1:05 PM2 board slots1 trinkets
2 of 6board slots filled
Slot 1Level 1

Magmite
FireRock
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Burn4
Shield40
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 2 · Shiny

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn12
Damage12
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 2Magmite · Scorchimp
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Magmite + Scorchimp1,150 rounds together · 62% round win association1,150 observed win/loss round results
Team toolkit
- BurnMagmite: 4 · Scorchimp: 12
- DamageScorchimp: 12
- ShieldMagmite: 40
Round inventory
Trinkets
1 trinkets · 1 types

Gold Nugget
At the start of each day, gain $3.
