Ranked run

Lucky Girl

Run dgbr82ohercpj7g · Jul 27, 2026, 9:54 AM

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Patch unknownUpdated Jul 27, 2026, 1:05 PM8 observed rounds
Outcomeunknown
Record26
MMR2066?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 8

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 1:05 PM6 board slots9 trinkets
6 of 6board slots filled
Slot 1Level 2

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn8
Shield80
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn4
Shield40
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn18
Damage18
On Battle Start

For each Fire ally, this gains +24% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn4
Shield40
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+40 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 2.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 2Magmite · Sunsage

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Magmite, Magmite, Magmite.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Sunsage1,116 rounds together · 62% round win association1,116 observed win/loss round results
  • Berroon + Gildshell850 rounds together · 50% round win association850 observed win/loss round results
  • Gildshell + Magmite516 rounds together · 55% round win association516 observed win/loss round results
  • Berroon + Magmite435 rounds together · 53% round win association435 observed win/loss round results
  • Gildshell + Sunsage290 rounds together · 56% round win association290 observed win/loss round results
  • Berroon + Sunsage152 rounds together · 59% round win association152 observed win/loss round results

Team toolkit

  • BurnMagmite: 8 · Magmite: 4 · Sunsage: 18 · Magmite: 4
  • DamageSunsage: 18 · Gildshell: 1 · Berroon: 40
  • ShieldMagmite: 80 · Magmite: 40 · Magmite: 40

Round inventory

Trinkets

9 trinkets · 5 types

Gold Nugget

At the start of each day, gain $3.

Power Pouch × 3

When you buy an item, give your monsters +2 Damage.

Meteorite

On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Mysterious Mask

Choose a trainer and gain their ability.

Speed Crest × 3

Your monsters in the rightmost column have +20% Cooldown Speed.