Ranked run

Monster Ranger

Run d53fqauf5vvjqm0 · Jul 27, 2026, 9:42 AM

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Patch unknownUpdated Jul 27, 2026, 1:05 PM10 observed rounds
Outcomeunknown
Record55
MMR2084?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 4

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 1:05 PM6 board slots2 trinkets
6 of 6board slots filled
Slot 1Level 1

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage3
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock50
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage3
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast6
Damage10
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage50
On Victory

This and Common allies gain +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Bumblebolt · Velocect · Brawlmantis
  • Electric × 2Bumblebolt · Electranade

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,436 rounds together · 58% round win association3,436 observed win/loss round results
  • Electranade + Velocect2,013 rounds together · 54% round win association2,013 observed win/loss round results
  • Brawlmantis + Velocect1,447 rounds together · 57% round win association1,447 observed win/loss round results
  • Berroon + Velocect1,034 rounds together · 51% round win association1,034 observed win/loss round results
  • Brawlmantis + Bumblebolt623 rounds together · 59% round win association623 observed win/loss round results
  • Bumblebolt + Electranade590 rounds together · 64% round win association590 observed win/loss round results
  • Berroon + Bumblebolt550 rounds together · 53% round win association550 observed win/loss round results
  • Berroon + Electranade327 rounds together · 50% round win association327 observed win/loss round results
  • Brawlmantis + Electranade298 rounds together · 63% round win association298 observed win/loss round results
  • Berroon + Brawlmantis141 rounds together · 51% round win association141 observed win/loss round results

Team toolkit

  • DamageBerroon: 40 · Bumblebolt: 3 · Bumblebolt: 3 · Velocect: 10 · Brawlmantis: 50
  • ShockBumblebolt: 1 · Electranade: 50 · Bumblebolt: 1

Round inventory

Trinkets

2 trinkets · 2 types

Training Weights

+100 HP

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.