Ranked run

Monster Ranger

Run mgkcd2aqnr5bo2n · Jul 27, 2026, 7:03 AM

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Patch unknownUpdated Jul 28, 2026, 9:20 AM10 observed rounds
Outcomeunknown
Record100
MMR2212?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 3

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 9:20 AM6 board slots0 trinkets
6 of 6board slots filled
Slot 1Level 1 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage8
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock25
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Runerock

Rock

Tier 2 · Cost 20

Cooldown8s
Multicast
Shield140
On Cast

Remove 15 stacks of every debuff on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock25
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+20 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Velocect · Gildshell

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Electranade + Velocect1,895 rounds together · 55% round win association1,895 observed win/loss round results
  • Gildshell + Velocect847 rounds together · 53% round win association847 observed win/loss round results
  • Runerock + Velocect557 rounds together · 62% round win association557 observed win/loss round results
  • Gildshell + Runerock525 rounds together · 51% round win association525 observed win/loss round results
  • Electranade + Gildshell336 rounds together · 59% round win association336 observed win/loss round results
  • Electranade + Runerock166 rounds together · 63% round win association166 observed win/loss round results

Team toolkit

  • DamageVelocect: 8 · Velocect: 15 · Gildshell: 1
  • ShieldRunerock: 140
  • ShockElectranade: 25 · Electranade: 25

Round inventory

Trinkets

0 trinkets · 0 types

No trinkets were observed for this round.