Ranked run

Monster Ranger

Run ivas77c4d8rpji8 · Jul 15, 2026, 11:36 PM

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Patch unknownUpdated Jul 25, 2026, 12:52 PM3 observed rounds
Outcomeunknown
Record21
MMR1625?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 17

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 12:52 PM6 board slots19 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown2s
Multicast2
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 2 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Cicadence

Bug

Tier 3 · Cost 25

Cooldown2s
Multicast
Damage100
On Cast

Trigger the Bug ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage200
Ability / passive

Ally behind apply their Ongoing abilities 2 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +300% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast3
Damage20
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Cicadence · Velocect
  • Steel × 2Clawnetic · Ironcore

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Pylong.
  • Cicadence references BugTrigger the Bug ally above.Potential interaction with Velocect.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cicadence + Velocect1,687 rounds together · 52% round win association1,687 observed win/loss round results
  • Onsetra + Velocect1,043 rounds together · 49% round win association1,043 observed win/loss round results
  • Pylong + Velocect793 rounds together · 49% round win association793 observed win/loss round results
  • Ironcore + Velocect772 rounds together · 48% round win association772 observed win/loss round results
  • Ironcore + Pylong643 rounds together · 50% round win association643 observed win/loss round results
  • Onsetra + Pylong572 rounds together · 49% round win association572 observed win/loss round results
  • Cicadence + Onsetra413 rounds together · 48% round win association413 observed win/loss round results
  • Clawnetic + Ironcore375 rounds together · 49% round win association375 observed win/loss round results
  • Ironcore + Onsetra281 rounds together · 51% round win association281 observed win/loss round results
  • Clawnetic + Pylong228 rounds together · 43% round win association228 observed win/loss round results
  • Clawnetic + Velocect183 rounds together · 43% round win association183 observed win/loss round results
  • Cicadence + Ironcore154 rounds together · 46% round win association154 observed win/loss round results
  • Cicadence + Pylong135 rounds together · 44% round win association135 observed win/loss round results
  • Clawnetic + Onsetra125 rounds together · 47% round win association125 observed win/loss round results
  • Cicadence + Clawnetic68 rounds together · 44% round win association68 observed win/loss round results

Team toolkit

  • DamageClawnetic: 60 · Ironcore: 30 · Cicadence: 100 · Onsetra: 200 · Pylong: 1 · Velocect: 20
  • ShockPylong: 15

Round inventory

Trinkets

19 trinkets · 13 types

Bug Net

Bug monsters in the shop cost 3 less.

Gold Trophy

On Victory Gain $8.

Wood Sword

Your monsters have +5 Damage.

Power Crown × 2

Your top middle monster has +20 Damage.

Gold Bar

At the start of each day, gain $10.

Membership Card

When you buy an item, +1 free rerolls.

Speed Crest × 4

Your monsters in the rightmost column have +20% Cooldown Speed.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Razor Beak

Your Flying monsters have +1 Multicast.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Metronome × 3

When your monster cast, they gain +10 Damage for this battle.

Haste Orb

Your monsters have +15% Cooldown Speed.