Ranked run

Lucky Girl

Run y02yiajv6gnkark · Jul 25, 2026, 12:22 PM

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Patch unknownUpdated Jul 25, 2026, 1:15 PM10 observed rounds
Outcomeunknown
Record46
MMR1683?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 9

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 1:15 PM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock16
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +1 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast4
Damage1
Heal55
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Bumblebolt · Velocect
  • Electric × 2Bumblebolt · Frizzly
  • Flying × 2Velocect · Plunderbird
  • Water × 2Shelldra · Plunderbird

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Bumblebolt, Frizzly.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,535 rounds together · 58% round win association3,535 observed win/loss round results
  • Frizzly + Velocect1,191 rounds together · 51% round win association1,191 observed win/loss round results
  • Ironcore + Velocect815 rounds together · 47% round win association815 observed win/loss round results
  • Plunderbird + Velocect781 rounds together · 49% round win association781 observed win/loss round results
  • Plunderbird + Shelldra691 rounds together · 51% round win association691 observed win/loss round results
  • Bumblebolt + Ironcore652 rounds together · 53% round win association652 observed win/loss round results
  • Bumblebolt + Frizzly442 rounds together · 54% round win association442 observed win/loss round results
  • Frizzly + Ironcore427 rounds together · 43% round win association427 observed win/loss round results
  • Bumblebolt + Plunderbird402 rounds together · 58% round win association402 observed win/loss round results
  • Frizzly + Plunderbird379 rounds together · 45% round win association379 observed win/loss round results
  • Ironcore + Plunderbird216 rounds together · 47% round win association216 observed win/loss round results
  • Ironcore + Shelldra188 rounds together · 48% round win association188 observed win/loss round results
  • Shelldra + Velocect177 rounds together · 46% round win association177 observed win/loss round results
  • Frizzly + Shelldra90 rounds together · 46% round win association90 observed win/loss round results
  • Bumblebolt + Shelldra70 rounds together · 47% round win association70 observed win/loss round results

Team toolkit

  • DamageBumblebolt: 9 · Ironcore: 30 · Frizzly: 1 · Velocect: 25 · Shelldra: 15 · Plunderbird: 1
  • HealShelldra: 15 · Plunderbird: 55
  • ShockBumblebolt: 3 · Frizzly: 16

Round inventory

Trinkets

7 trinkets · 4 types

Wood Sword × 3

Your monsters have +5 Damage.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Bug Net

Bug monsters in the shop cost 3 less.

Power Band

Give the first monster you buy each day +20 Damage.