Ranked run

Musician

Run xobyp053q8f8hql · Jul 27, 2026, 11:04 AM

Back to profile
Patch unknownUpdated Jul 27, 2026, 1:35 PM10 observed rounds
Outcomeunknown
Record64
MMR1761?
Tiermaster

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 6

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 1:35 PM6 board slots0 trinkets
6 of 6board slots filled
Slot 1Level 1

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+20 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+20 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock25
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Gildshell · Velocect

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Velocect2,294 rounds together · 52% round win association2,294 observed win/loss round results
  • Electranade + Velocect2,104 rounds together · 55% round win association2,104 observed win/loss round results
  • Cherubble + Electranade1,257 rounds together · 51% round win association1,257 observed win/loss round results
  • Gildshell + Velocect908 rounds together · 54% round win association908 observed win/loss round results
  • Electranade + Gildshell371 rounds together · 59% round win association371 observed win/loss round results
  • Cherubble + Gildshell278 rounds together · 63% round win association278 observed win/loss round results

Team toolkit

  • DamageGildshell: 1 · Velocect: 15 · Gildshell: 1 · Velocect: 15
  • ShieldCherubble: 100
  • ShockElectranade: 25

Round inventory

Trinkets

0 trinkets · 0 types

No trinkets were observed for this round.