Ranked run

Mad Scientist

Run 14ss786xtji5tuu · Jul 28, 2026, 5:28 AM

Back to profile
Patch unknownUpdated Jul 28, 2026, 6:20 AM4 observed rounds
Outcomeunknown
Record22
MMR1398?
Tiermaster

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 8

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 6:20 AM6 board slots6 trinkets
6 of 6board slots filled
Slot 1Level 1

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage10
Shock6
On Cast

+50% Cooldown Speed and +2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Geminiss

Rock

Tier 5 · Cost 50

Cooldown10s
Multicast
Shield100
On Cast

Give adjacent allies +50% Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Stalagrove

GrassRock

Tier 3 · Cost 35

Cooldown5.5s
Multicast
Shield60
Ability / passive

When you receive shield, this gains Damage for this battle equal to 30% of the amount shielded.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Gaiadrasil

Grass

Tier 5 · Cost 60

Cooldown9s
Multicast

Exact level stats unavailable.

Ongoing

Has additional Damage equal to 100% of the total Damage of adjacent allies. (Except other Gaiadrasil)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 2Stalagrove · Gaiadrasil
  • Rock × 2Geminiss · Stalagrove

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Galvanine + Ironcore617 rounds together · 48% round win association617 observed win/loss round results
  • Draconarch + Stalagrove402 rounds together · 63% round win association402 observed win/loss round results
  • Geminiss + Stalagrove375 rounds together · 52% round win association375 observed win/loss round results
  • Draconarch + Geminiss212 rounds together · 62% round win association212 observed win/loss round results
  • Draconarch + Ironcore78 rounds together · 62% round win association78 observed win/loss round results
  • Draconarch + Galvanine64 rounds together · 61% round win association64 observed win/loss round results
  • Draconarch + Gaiadrasil59 rounds together · 54% round win association59 observed win/loss round results
  • Gaiadrasil + Stalagrove36 rounds together · 50% round win association36 observed win/loss round results
  • Galvanine + Geminiss29 rounds together · 45% round win association29 observed win/loss round results
  • Gaiadrasil + Galvanine27 rounds together · 67% round win association27 observed win/loss round results
  • Galvanine + Stalagrove19 rounds together · 42% round win association19 observed win/loss round results
  • Gaiadrasil + Geminiss13 rounds together · 62% round win association13 observed win/loss round results
  • Gaiadrasil + Ironcore11 rounds together · 64% round win association11 observed win/loss round results
  • Geminiss + Ironcore7 rounds together · 57% round win association7 observed win/loss round results
  • Ironcore + Stalagrove7 rounds together · 29% round win association7 observed win/loss round results

Team toolkit

  • DamageGalvanine: 10 · Ironcore: 30 · Draconarch: 100
  • ShieldGeminiss: 100 · Stalagrove: 60
  • ShockGalvanine: 6

Round inventory

Trinkets

6 trinkets · 5 types

Gold Nugget

At the start of each day, gain $3.

Bug Net

Bug monsters in the shop cost 3 less.

Meteorite

On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.