Ranked run

Lucky Girl

Run wywzu1t8z5jay1x · Jun 21, 2026, 9:51 PM

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Patch unknownUpdated Jul 25, 2026, 12:58 PM4 observed rounds
Outcomeunknown
Record22
MMR1878?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 20

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 12:58 PM6 board slots22 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Cherubble

Rock

Tier 3 · Cost 25

Cooldown1.3s
Multicast
Shield100
On Cast

Give adjacent allies +10 Damage permanently and Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Cicadence

Bug

Tier 3 · Cost 25

Cooldown2s
Multicast
Damage100
On Cast

Trigger the Bug ally above and give it +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +122% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown3s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 3 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast2
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage300
Ability / passive

Adjacent allies apply their Ongoing abilities 3 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Cicadence · Formiqueen · Bumblebolt

Ability text matches

  • Cicadence references BugTrigger the Bug ally above and give it +10 Damage permanently.Potential interaction with Formiqueen, Bumblebolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Formiqueen2,946 rounds together · 54% round win association2,946 observed win/loss round results
  • Formiqueen + Onsetra1,930 rounds together · 52% round win association1,930 observed win/loss round results
  • Bumblebolt + Formiqueen1,799 rounds together · 56% round win association1,799 observed win/loss round results
  • Cicadence + Formiqueen1,759 rounds together · 54% round win association1,759 observed win/loss round results
  • Cherubble + Cicadence1,154 rounds together · 53% round win association1,154 observed win/loss round results
  • Cherubble + Onsetra1,130 rounds together · 50% round win association1,130 observed win/loss round results
  • Bumblebolt + Cherubble1,079 rounds together · 57% round win association1,079 observed win/loss round results
  • Bumblebolt + Cicadence728 rounds together · 56% round win association728 observed win/loss round results
  • Bumblebolt + Onsetra651 rounds together · 54% round win association651 observed win/loss round results
  • Cicadence + Onsetra457 rounds together · 47% round win association457 observed win/loss round results
  • Bumblebolt + Clawnetic234 rounds together · 42% round win association234 observed win/loss round results
  • Cherubble + Clawnetic161 rounds together · 38% round win association161 observed win/loss round results
  • Clawnetic + Formiqueen151 rounds together · 41% round win association151 observed win/loss round results
  • Clawnetic + Onsetra128 rounds together · 47% round win association128 observed win/loss round results
  • Cicadence + Clawnetic74 rounds together · 46% round win association74 observed win/loss round results

Team toolkit

  • DamageCicadence: 100 · Formiqueen: 180 · Clawnetic: 60 · Bumblebolt: 9 · Onsetra: 300
  • ShieldCherubble: 100
  • ShockBumblebolt: 3

Round inventory

Trinkets

22 trinkets · 12 types

Gold Nugget × 2

At the start of each day, gain $3.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 5

On Victory Gain $8.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Barbell

+5000 HP

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Metronome × 4

When your monster cast, they gain +10 Damage for this battle.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Haste Orb

Your monsters have +15% Cooldown Speed.

Fancy Sword × 2

Your monsters have +3% for each trinket you have.

Winged Crown

Your top middle monster has +1 Multicast.

Mighty Bell

Monsters in your shop have +200 Damage.