Ranked run

Redhead

Run qwwnauq7gwbfjgv · Jul 27, 2026, 12:34 PM

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Patch unknownUpdated Jul 28, 2026, 11:20 AM2 observed rounds
Outcomeunknown
Record02
MMR1827?
Tiermaster

Trainer effect

Redhead

On Victory Give your Fire monsters +2 Burn permanently.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 11:20 AM6 board slots9 trinkets
6 of 6board slots filled
Slot 1Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn20
Shield450
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn20
Shield450
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Basilord

Fire

Tier 5 · Cost 100

Cooldown8s
Multicast
Burn150
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 4Sunsage · Coalem · Magmite · Basilord
  • Rock × 2Coalem · Magmite

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Coalem, Magmite, Coalem, Basilord.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Sunsage1,152 rounds together · 62% round win association1,152 observed win/loss round results
  • Coalem + Draconarch1,013 rounds together · 54% round win association1,013 observed win/loss round results
  • Coalem + Magmite350 rounds together · 43% round win association350 observed win/loss round results
  • Draconarch + Magmite172 rounds together · 31% round win association172 observed win/loss round results
  • Basilord + Coalem78 rounds together · 31% round win association78 observed win/loss round results
  • Basilord + Magmite52 rounds together · 44% round win association52 observed win/loss round results
  • Basilord + Draconarch26 rounds together · 19% round win association26 observed win/loss round results
  • Coalem + Sunsage8 rounds together · 38% round win association8 observed win/loss round results
  • Draconarch + Sunsage7 rounds together · 71% round win association7 observed win/loss round results

Team toolkit

  • BurnSunsage: 15 · Coalem: 20 · Magmite: 12 · Coalem: 20 · Basilord: 150
  • DamageSunsage: 15 · Draconarch: 100
  • ShieldCoalem: 450 · Magmite: 120 · Coalem: 450

Round inventory

Trinkets

9 trinkets · 6 types

Hero's Sword

Your monsters have +12 Damage.

Training Weights × 2

+100 HP

Gold Nugget

At the start of each day, gain $3.

Gold Trophy

On Victory Gain $8.

Fire Orb

Your Fire monsters have +3 Burn.

Barbell × 3

+5000 HP