Ranked run

Swim Coach

Run 9j9ksb4xxoy6fzd · Jul 26, 2026, 4:47 PM

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Patch unknownUpdated Jul 26, 2026, 5:15 PM7 observed rounds
Outcomeunknown
Record70
MMR1346?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 9

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 5:15 PM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 2

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +2 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal100
On Cast

Remove 20% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown3s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast4
Damage1
Heal55
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Zephyrex

Flying

Tier 4 · Cost 60

Cooldown11s
Multicast
Damage100
On Cast

Give the Flying ally in front +1 Multicast permanently. (Zephyrex cannot have Multicast)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Shelldra · Sirenade · Aster · Dirgefin · Plunderbird
  • Flying × 2Plunderbird · Zephyrex

Ability text matches

  • Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Shelldra, Sirenade, Dirgefin, Plunderbird.
  • Zephyrex references FlyingGive the Flying ally in front +1 Multicast permanently. (Zephyrex cannot have Multicast)Potential interaction with Plunderbird.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aster + Plunderbird1,175 rounds together · 51% round win association1,175 observed win/loss round results
  • Aster + Shelldra704 rounds together · 51% round win association704 observed win/loss round results
  • Dirgefin + Plunderbird687 rounds together · 57% round win association687 observed win/loss round results
  • Plunderbird + Shelldra658 rounds together · 51% round win association658 observed win/loss round results
  • Aster + Sirenade511 rounds together · 53% round win association511 observed win/loss round results
  • Plunderbird + Sirenade483 rounds together · 56% round win association483 observed win/loss round results
  • Aster + Dirgefin455 rounds together · 55% round win association455 observed win/loss round results
  • Shelldra + Sirenade393 rounds together · 51% round win association393 observed win/loss round results
  • Plunderbird + Zephyrex392 rounds together · 50% round win association392 observed win/loss round results
  • Dirgefin + Shelldra341 rounds together · 52% round win association341 observed win/loss round results
  • Dirgefin + Sirenade284 rounds together · 56% round win association284 observed win/loss round results
  • Aster + Zephyrex238 rounds together · 55% round win association238 observed win/loss round results
  • Dirgefin + Zephyrex159 rounds together · 57% round win association159 observed win/loss round results
  • Sirenade + Zephyrex98 rounds together · 65% round win association98 observed win/loss round results
  • Shelldra + Zephyrex96 rounds together · 46% round win association96 observed win/loss round results

Team toolkit

  • DamageShelldra: 15 · Dirgefin: 50 · Plunderbird: 1 · Zephyrex: 100
  • HealShelldra: 15 · Sirenade: 100 · Aster: 40 · Dirgefin: 100 · Plunderbird: 55

Round inventory

Trinkets

11 trinkets · 8 types

Gold Trophy

On Victory Gain $8.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Sapphire Amulet × 2

You receive 25% more Heal.

Power Crown

Your top middle monster has +20 Damage.

Haste Orb

Your monsters have +15% Cooldown Speed.

Piggy Bank × 3

Gain +$1 for each $10 you have at the end of each day.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.