Ranked run

Swim Coach

Run 9j9ksb4xxoy6fzd · Jul 26, 2026, 4:47 PM

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Patch unknownUpdated Jul 26, 2026, 5:15 PM7 observed rounds
Outcomeunknown
Record70
MMR1346?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 11

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 5:15 PM6 board slots14 trinkets
6 of 6board slots filled
Slot 1Level 2

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +2 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal200
On Cast

Remove 35% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown3s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast4
Damage1
Heal55
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 6Shelldra · Sirenade · Aster · Dirgefin · Plunderbird · Torrantler

Ability text matches

  • Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Shelldra, Sirenade, Dirgefin, Plunderbird, Torrantler.
  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Shelldra, Sirenade, Aster, Dirgefin, Plunderbird.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aster + Plunderbird1,175 rounds together · 51% round win association1,175 observed win/loss round results
  • Aster + Shelldra704 rounds together · 51% round win association704 observed win/loss round results
  • Dirgefin + Plunderbird687 rounds together · 57% round win association687 observed win/loss round results
  • Plunderbird + Shelldra658 rounds together · 51% round win association658 observed win/loss round results
  • Aster + Sirenade511 rounds together · 53% round win association511 observed win/loss round results
  • Plunderbird + Sirenade483 rounds together · 56% round win association483 observed win/loss round results
  • Plunderbird + Torrantler472 rounds together · 58% round win association472 observed win/loss round results
  • Shelldra + Torrantler456 rounds together · 53% round win association456 observed win/loss round results
  • Aster + Dirgefin455 rounds together · 55% round win association455 observed win/loss round results
  • Aster + Torrantler451 rounds together · 59% round win association451 observed win/loss round results
  • Sirenade + Torrantler395 rounds together · 54% round win association395 observed win/loss round results
  • Shelldra + Sirenade393 rounds together · 51% round win association393 observed win/loss round results
  • Dirgefin + Shelldra341 rounds together · 52% round win association341 observed win/loss round results
  • Dirgefin + Sirenade284 rounds together · 56% round win association284 observed win/loss round results
  • Dirgefin + Torrantler238 rounds together · 54% round win association238 observed win/loss round results

Team toolkit

  • DamageShelldra: 15 · Dirgefin: 50 · Plunderbird: 1
  • HealShelldra: 15 · Sirenade: 200 · Aster: 40 · Dirgefin: 100 · Plunderbird: 55 · Torrantler: 200

Round inventory

Trinkets

14 trinkets · 11 types

Gold Trophy

On Victory Gain $8.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Sapphire Amulet × 2

You receive 25% more Heal.

Power Crown

Your top middle monster has +20 Damage.

Haste Orb

Your monsters have +15% Cooldown Speed.

Piggy Bank × 3

Gain +$1 for each $10 you have at the end of each day.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Metronome

When your monster cast, they gain +10 Damage for this battle.