Ranked run

Swim Coach

Run dejfsaunncssliu · Jul 25, 2026, 10:12 AM

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Patch unknownUpdated Jul 25, 2026, 2:10 PM3 observed rounds
Outcomeunknown
Record21
MMR1478?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 2:10 PM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 1

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 15 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Reapra

Ghost

Tier 4 · Cost 35

Cooldown7.5s
Multicast
Damage120
On Cast

Knockout the enemy opposite of this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn18
Damage18
On Battle Start

For each Fire ally, this gains +24% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown3s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Reapra

Ghost

Tier 4 · Cost 35

Cooldown3.7s
Multicast
Damage120
On Cast

Knockout the enemy opposite of this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Cherubble

Rock

Tier 3 · Cost 25

Cooldown1.3s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 2Lignite · Sunsage
  • Ghost × 2Reapra · Dirgefin

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Lignite.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Dirgefin677 rounds together · 55% round win association677 observed win/loss round results
  • Cherubble + Reapra393 rounds together · 54% round win association393 observed win/loss round results
  • Dirgefin + Reapra391 rounds together · 61% round win association391 observed win/loss round results
  • Cherubble + Lignite175 rounds together · 39% round win association175 observed win/loss round results
  • Dirgefin + Lignite58 rounds together · 47% round win association58 observed win/loss round results
  • Lignite + Sunsage55 rounds together · 40% round win association55 observed win/loss round results
  • Lignite + Reapra48 rounds together · 38% round win association48 observed win/loss round results
  • Cherubble + Sunsage46 rounds together · 61% round win association46 observed win/loss round results
  • Dirgefin + Sunsage9 rounds together · 44% round win association9 observed win/loss round results
  • Reapra + Sunsage1 rounds together · 0% round win association1 observed win/loss round results

Team toolkit

  • BurnLignite: 3 · Sunsage: 18
  • DamageReapra: 120 · Sunsage: 18 · Dirgefin: 50 · Reapra: 120
  • HealDirgefin: 100
  • ShieldCherubble: 100

Round inventory

Trinkets

10 trinkets · 5 types

Gold Nugget × 3

At the start of each day, gain $3.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Repeater Charm × 3

Your monsters' On Battle Start abilities activate an additional time.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Mysterious Mask

Choose a trainer and gain their ability.