Ranked run

Swim Coach

Run 40yd00nthcv6y7d · Jul 28, 2026, 2:34 PM

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Patch unknownUpdated Jul 28, 2026, 3:15 PM11 observed rounds
Outcomeunknown
Record65
MMR1536?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 10

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 3:15 PM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 2

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown4.5s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Pyronade

Fire

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Burn18
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 15 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 3Sunsage · Pyronade · Lignite

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Pyronade, Lignite.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Saberhorn872 rounds together · 53% round win association872 observed win/loss round results
  • Cherubble + Dirgefin682 rounds together · 55% round win association682 observed win/loss round results
  • Cherubble + Pyronade591 rounds together · 48% round win association591 observed win/loss round results
  • Dirgefin + Saberhorn526 rounds together · 59% round win association526 observed win/loss round results
  • Pyronade + Sunsage392 rounds together · 63% round win association392 observed win/loss round results
  • Pyronade + Lignite188 rounds together · 46% round win association188 observed win/loss round results
  • Cherubble + Lignite182 rounds together · 40% round win association182 observed win/loss round results
  • Lignite + Saberhorn132 rounds together · 37% round win association132 observed win/loss round results
  • Dirgefin + Lignite58 rounds together · 47% round win association58 observed win/loss round results
  • Lignite + Sunsage55 rounds together · 40% round win association55 observed win/loss round results
  • Pyronade + Saberhorn53 rounds together · 25% round win association53 observed win/loss round results
  • Dirgefin + Pyronade52 rounds together · 46% round win association52 observed win/loss round results
  • Cherubble + Sunsage47 rounds together · 62% round win association47 observed win/loss round results
  • Dirgefin + Sunsage9 rounds together · 44% round win association9 observed win/loss round results
  • Saberhorn + Sunsage8 rounds together · 38% round win association8 observed win/loss round results

Team toolkit

  • BurnSunsage: 15 · Pyronade: 18 · Lignite: 3
  • DamageDirgefin: 50 · Sunsage: 15 · Saberhorn: 100
  • HealDirgefin: 100
  • ShieldCherubble: 100

Round inventory

Trinkets

7 trinkets · 6 types

Gold Nugget × 2

At the start of each day, gain $3.

Gold Trophy

On Victory Gain $8.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Sapphire Amulet

You receive 25% more Heal.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.