Ranked run

Lucky Girl

Run p2mkn41250rd5a6 · Jul 27, 2026, 2:44 AM

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Patch unknownUpdated Jul 27, 2026, 10:25 AM9 observed rounds
Outcomeunknown
Record45
MMR2055?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 3

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 10:25 AM6 board slots0 trinkets
6 of 6board slots filled
Slot 1Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Stingarde

Bug

Tier 1 · Cost 10

Cooldown5s
Multicast
Damage150
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage1
Shock4
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1 · Shiny

Stingarde

Bug

Tier 1 · Cost 10

Cooldown5s
Multicast
Damage150
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1 · Shiny

Guardiant

Bug

Tier 1 · Cost 15

Cooldown3.5s
Multicast
Damage18
Ability / passive

After you buy a Bug monster, this gains +9 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Velocect · Stingarde · Guardiant
  • Electric × 2Joltail · Frizzly

Ability text matches

  • Guardiant references BugAfter you buy a Bug monster, this gains +9 Damage.Potential interaction with Velocect, Stingarde, Stingarde.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Guardiant + Velocect1,739 rounds together · 58% round win association1,739 observed win/loss round results
  • Joltail + Velocect1,576 rounds together · 54% round win association1,576 observed win/loss round results
  • Stingarde + Velocect1,343 rounds together · 63% round win association1,343 observed win/loss round results
  • Frizzly + Velocect1,161 rounds together · 52% round win association1,161 observed win/loss round results
  • Guardiant + Stingarde955 rounds together · 62% round win association955 observed win/loss round results
  • Joltail + Stingarde326 rounds together · 61% round win association326 observed win/loss round results
  • Frizzly + Joltail314 rounds together · 54% round win association314 observed win/loss round results
  • Guardiant + Joltail239 rounds together · 59% round win association239 observed win/loss round results
  • Frizzly + Guardiant154 rounds together · 56% round win association154 observed win/loss round results
  • Frizzly + Stingarde134 rounds together · 54% round win association134 observed win/loss round results

Team toolkit

  • DamageVelocect: 15 · Stingarde: 150 · Joltail: 1 · Stingarde: 150 · Frizzly: 1 · Guardiant: 18
  • ShockJoltail: 4 · Frizzly: 8

Round inventory

Trinkets

0 trinkets · 0 types

No trinkets were observed for this round.