Ranked run

Swim Coach

Run u54gov84qu71wkn · Jul 27, 2026, 4:09 PM

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Patch unknownUpdated Jul 27, 2026, 4:20 PM7 observed rounds
Outcomeunknown
Record25
MMR1560?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 3

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 4:20 PM6 board slots1 trinkets
6 of 6board slots filled
Slot 1Level 2

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown5s
Multicast
Heal60
On Cast

+40 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+20 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown5s
Multicast
Heal30
On Cast

+20 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1 · Shiny

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this and gain +1 Shock permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage3
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage1
Shock4
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 3Frizzly · Bumblebolt · Joltail
  • Bug × 2Gildshell · Bumblebolt

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Joltail763 rounds together · 55% round win association763 observed win/loss round results
  • Bumblebolt + Mosslug610 rounds together · 60% round win association610 observed win/loss round results
  • Gildshell + Mosslug555 rounds together · 43% round win association555 observed win/loss round results
  • Bumblebolt + Gildshell496 rounds together · 50% round win association496 observed win/loss round results
  • Bumblebolt + Frizzly433 rounds together · 54% round win association433 observed win/loss round results
  • Joltail + Mosslug371 rounds together · 56% round win association371 observed win/loss round results
  • Frizzly + Joltail314 rounds together · 54% round win association314 observed win/loss round results
  • Frizzly + Gildshell250 rounds together · 54% round win association250 observed win/loss round results
  • Gildshell + Joltail242 rounds together · 48% round win association242 observed win/loss round results
  • Frizzly + Mosslug144 rounds together · 67% round win association144 observed win/loss round results

Team toolkit

  • DamageGildshell: 1 · Frizzly: 1 · Bumblebolt: 3 · Joltail: 1
  • HealMosslug: 60 · Mosslug: 30
  • ShockFrizzly: 8 · Bumblebolt: 1 · Joltail: 4

Round inventory

Trinkets

1 trinkets · 1 types

Gold Trophy

On Victory Gain $8.