Ranked run

Redhead

Run tj2bsqx7p3210om · Jul 25, 2026, 3:41 AM

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Patch unknownUpdated Jul 25, 2026, 12:40 PM9 observed rounds
Outcomeunknown
Record45
MMR1896?
Tiermaster

Trainer effect

Redhead

On Victory Give your Fire monsters +2 Burn permanently.

Selected team

Round 9

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 12:40 PM6 board slots18 trinkets
6 of 6board slots filled
Slot 1Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Blazewing

FireFlying

Tier 4 · Cost 35

Cooldown5s
Multicast3
Burn5
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown4.5s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal150
On Battle Start

Gain a random Uncommon trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 2Sunsage · Blazewing
  • Water × 2Dirgefin · Wishwash

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Blazewing.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Dirgefin667 rounds together · 56% round win association667 observed win/loss round results
  • Cherubble + Draconarch514 rounds together · 44% round win association514 observed win/loss round results
  • Draconarch + Wishwash374 rounds together · 57% round win association374 observed win/loss round results
  • Dirgefin + Draconarch330 rounds together · 60% round win association330 observed win/loss round results
  • Blazewing + Cherubble187 rounds together · 42% round win association187 observed win/loss round results
  • Cherubble + Wishwash182 rounds together · 54% round win association182 observed win/loss round results
  • Dirgefin + Wishwash82 rounds together · 51% round win association82 observed win/loss round results
  • Blazewing + Draconarch79 rounds together · 35% round win association79 observed win/loss round results
  • Blazewing + Dirgefin72 rounds together · 54% round win association72 observed win/loss round results
  • Cherubble + Sunsage46 rounds together · 61% round win association46 observed win/loss round results
  • Blazewing + Wishwash21 rounds together · 43% round win association21 observed win/loss round results
  • Blazewing + Sunsage15 rounds together · 40% round win association15 observed win/loss round results
  • Dirgefin + Sunsage9 rounds together · 44% round win association9 observed win/loss round results
  • Draconarch + Sunsage7 rounds together · 71% round win association7 observed win/loss round results
  • Sunsage + Wishwash5 rounds together · 80% round win association5 observed win/loss round results

Team toolkit

  • BurnSunsage: 15 · Blazewing: 5
  • DamageSunsage: 15 · Draconarch: 100 · Dirgefin: 50
  • HealDirgefin: 100 · Wishwash: 150
  • ShieldCherubble: 100

Round inventory

Trinkets

18 trinkets · 11 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Nugget × 2

At the start of each day, gain $3.

Membership Card

When you buy an item, +1 free rerolls.

Power Crown × 2

Your top middle monster has +20 Damage.

Fire Orb × 3

Your Fire monsters have +3 Burn.

Power Band

Give the first monster you buy each day +20 Damage.

Bug Net

Bug monsters in the shop cost 3 less.

Market License × 4

Increase shop rank by 1.

Power Bell

Monsters in your shop have +25 Damage.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Fancy Sword

Your monsters have +3% for each trinket you have.