Ranked run

Musician

Run l3btqellq10ktef · Jul 28, 2026, 3:35 AM

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Patch unknownUpdated Jul 28, 2026, 5:45 PM1 observed rounds
Outcomeunknown
Record10
MMR1538?
Tiermaster

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 14

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 5:45 PM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage20
Shock12
On Cast

+50% Cooldown Speed and +4 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown4.5s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Reapra

Ghost

Tier 4 · Cost 35

Cooldown3.7s
Multicast
Damage120
On Cast

Knockout the enemy opposite of this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown3s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 1 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Ghost × 2Dirgefin · Reapra
  • Steel × 2Ironcore · Clawnetic

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Galvanine + Ironcore591 rounds together · 48% round win association591 observed win/loss round results
  • Dirgefin + Saberhorn497 rounds together · 58% round win association497 observed win/loss round results
  • Clawnetic + Ironcore375 rounds together · 49% round win association375 observed win/loss round results
  • Dirgefin + Reapra375 rounds together · 61% round win association375 observed win/loss round results
  • Galvanine + Saberhorn279 rounds together · 48% round win association279 observed win/loss round results
  • Reapra + Saberhorn276 rounds together · 57% round win association276 observed win/loss round results
  • Ironcore + Saberhorn254 rounds together · 47% round win association254 observed win/loss round results
  • Clawnetic + Galvanine165 rounds together · 48% round win association165 observed win/loss round results
  • Dirgefin + Ironcore140 rounds together · 55% round win association140 observed win/loss round results
  • Dirgefin + Galvanine130 rounds together · 47% round win association130 observed win/loss round results
  • Ironcore + Reapra116 rounds together · 42% round win association116 observed win/loss round results
  • Galvanine + Reapra100 rounds together · 54% round win association100 observed win/loss round results
  • Clawnetic + Saberhorn62 rounds together · 48% round win association62 observed win/loss round results
  • Clawnetic + Dirgefin36 rounds together · 47% round win association36 observed win/loss round results
  • Clawnetic + Reapra32 rounds together · 47% round win association32 observed win/loss round results

Team toolkit

  • DamageIroncore: 30 · Galvanine: 20 · Saberhorn: 100 · Dirgefin: 50 · Reapra: 120 · Clawnetic: 60
  • HealDirgefin: 100
  • ShockGalvanine: 12

Round inventory

Trinkets

10 trinkets · 8 types

Wood Sword

Your monsters have +5 Damage.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Membership Card

When you buy an item, +1 free rerolls.

Blitz Bell × 3

Monsters in your shop have +30% Cooldown Speed.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Mysterious Mask

Choose a trainer and gain their ability.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.