Ranked run

Shopkeeper

Run e2z90b7asg0g3gr · Jul 24, 2026, 5:14 AM

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Patch unknownUpdated Jul 25, 2026, 10:10 AM2 observed rounds
Outcomeunknown
Record11
MMR2005?
Tiermaster

Trainer effect

Shopkeeper

Your shop stocks Item 1 rarity tier higher and cost 15% less.

Selected team

Round 14

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 10:10 AM4 board slots11 trinkets
4 of 6board slots filled
Slot 1Level 2 · Shiny

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2.4 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage160
On Battle Start

Increase next day's Item limit by 6. When you use an item, this gains +60 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Mythical Item may appear in your shop. Ongoing Adjacent allies have +36% Damage per Mythical Item used. (currently +X% Damage)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 2Berroon · Faebloom

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Berroon + Faebloom183 rounds together · 77% round win association183 observed win/loss round results
  • Berroon + Ironcore171 rounds together · 50% round win association171 observed win/loss round results
  • Berroon + Omnichrome143 rounds together · 72% round win association143 observed win/loss round results
  • Faebloom + Omnichrome100 rounds together · 73% round win association100 observed win/loss round results
  • Ironcore + Omnichrome49 rounds together · 73% round win association49 observed win/loss round results
  • Faebloom + Ironcore39 rounds together · 64% round win association39 observed win/loss round results

Team toolkit

  • DamageIroncore: 30 · Berroon: 160 · Faebloom: 777 · Omnichrome: 1

Round inventory

Trinkets

11 trinkets · 8 types

Power Pouch

When you buy an item, give your monsters +2 Damage.

Wood Sword

Your monsters have +5 Damage.

Gold Bar

At the start of each day, gain $10.

Power Band

Give the first monster you buy each day +20 Damage.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Holy Grail × 3

On Victory Gain $100.

Blitz Bell × 2

Monsters in your shop have +30% Cooldown Speed.

Rainbow Pearl

All monsters in your shop are SHINY.