Ranked run

Monster Ranger

Run 0kwy68zxtiziaio · Jul 23, 2026, 1:51 AM

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Patch unknownUpdated Jul 28, 2026, 3:20 AM2 observed rounds
Outcomeunknown
Record11
MMR1032?
Tierdiamond

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 26

Round result: loss

Build code unavailable
Patch unknownUpdated Jul 28, 2026, 3:20 AM6 board slots106 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage160
On Battle Start

Increase next day's Item limit by 6. When you use an item, this gains +60 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal3,600
On Battle Start

Gain a random Mythical trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast24
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage3,000
Ability / passive

Adjacent allies apply their Ongoing abilities 24 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage720
Ongoing

Adjacent Common allies have +900% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage60
Heal90
On Battle Start

+100 Damage and +100 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Draconarch · Onsetra
  • Water × 2Wishwash · Emperooze

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Formiqueen + Onsetra1,795 rounds together · 53% round win association1,795 observed win/loss round results
  • Berroon + Draconarch1,435 rounds together · 67% round win association1,435 observed win/loss round results
  • Berroon + Formiqueen617 rounds together · 56% round win association617 observed win/loss round results
  • Draconarch + Wishwash374 rounds together · 57% round win association374 observed win/loss round results
  • Berroon + Onsetra329 rounds together · 66% round win association329 observed win/loss round results
  • Berroon + Wishwash318 rounds together · 67% round win association318 observed win/loss round results
  • Draconarch + Formiqueen208 rounds together · 45% round win association208 observed win/loss round results
  • Draconarch + Onsetra150 rounds together · 63% round win association150 observed win/loss round results
  • Formiqueen + Wishwash110 rounds together · 52% round win association110 observed win/loss round results
  • Berroon + Emperooze73 rounds together · 48% round win association73 observed win/loss round results
  • Onsetra + Wishwash46 rounds together · 72% round win association46 observed win/loss round results
  • Emperooze + Formiqueen16 rounds together · 44% round win association16 observed win/loss round results
  • Emperooze + Wishwash4 rounds together · 50% round win association4 observed win/loss round results
  • Emperooze + Onsetra1 rounds together · 0% round win association1 observed win/loss round results

Team toolkit

  • DamageBerroon: 160 · Draconarch: 100 · Onsetra: 3,000 · Formiqueen: 720 · Emperooze: 60
  • HealWishwash: 3,600 · Emperooze: 90

Round inventory

Trinkets

106 trinkets · 31 types

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Membership Card

When you buy an item, +1 free rerolls.

Bug Net

Bug monsters in the shop cost 3 less.

Gold Trophy

On Victory Gain $8.

Poison Orb × 4

Your Toxic monsters have +3 Poison.

Market License × 4

Increase shop rank by 1.

Mighty Bell × 6

Monsters in your shop have +200 Damage.

Fire Orb × 4

Your Fire monsters have +3 Burn.

Power Band × 6

Give the first monster you buy each day +20 Damage.

Power Crown

Your top middle monster has +20 Damage.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Gold-o-matic

At the start of each day, gain $30.

Winged Crown

Your top middle monster has +1 Multicast.

Zenith Stone × 4

When your monsters gain stats, they gain +80% more (except Multicast).

Topaz Amulet × 5

You receive 25% more Shield.

Silver Watch × 7

When a monster levels up, it gains +15% Cooldown Speed.

Speed Crest × 6

Your monsters in the rightmost column have +20% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Warhorn × 6

On Battle Start Your monsters gain +10 Damage permanently.

Power Bell × 7

Monsters in your shop have +25 Damage.

Terrarium × 6

Your Bug monsters have +20% Damage.

Metronome × 12

When your monster cast, they gain +10 Damage for this battle.

Sapphire Amulet × 4

You receive 25% more Heal.

Fancy Sword × 4

Your monsters have +3% for each trinket you have.

Barbell × 2

+5000 HP

Mysterious Mask

Choose a trainer and gain their ability.

Master Crown

Your top middle monster has +80% stats (except Cooldown and Multicast).

Haste Orb

Your monsters have +15% Cooldown Speed.

Blitz Bell × 4

Monsters in your shop have +30% Cooldown Speed.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.