Ranked run

Musician

Run vno4fo8z258k6ok · Jul 25, 2026, 7:03 PM

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Patch unknownUpdated Jul 26, 2026, 11:05 AM2 observed rounds
Outcomeunknown
Record11
MMR1755?
Tiermaster

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 15

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 11:05 AM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 3

Cherubble

Rock

Tier 3 · Cost 25

Cooldown1.3s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown3s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 3 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage15
On Cast

Charge ally behind by 3 second(s). (Dracana cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Steel × 2Clawnetic · Ironcore

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Bumblebolt.
  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Bumblebolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Dracana1,077 rounds together · 55% round win association1,077 observed win/loss round results
  • Bumblebolt + Cherubble1,039 rounds together · 57% round win association1,039 observed win/loss round results
  • Bumblebolt + Ironcore640 rounds together · 53% round win association640 observed win/loss round results
  • Clawnetic + Ironcore384 rounds together · 48% round win association384 observed win/loss round results
  • Cherubble + Ironcore377 rounds together · 47% round win association377 observed win/loss round results
  • Dracana + Ironcore269 rounds together · 48% round win association269 observed win/loss round results
  • Bumblebolt + Clawnetic230 rounds together · 43% round win association230 observed win/loss round results
  • Bumblebolt + Dracana194 rounds together · 51% round win association194 observed win/loss round results
  • Cherubble + Clawnetic151 rounds together · 39% round win association151 observed win/loss round results
  • Clawnetic + Dracana103 rounds together · 46% round win association103 observed win/loss round results

Team toolkit

  • DamageClawnetic: 60 · Ironcore: 30 · Dracana: 15 · Bumblebolt: 9 · Ironcore: 30
  • ShieldCherubble: 100
  • ShockBumblebolt: 3

Round inventory

Trinkets

11 trinkets · 8 types

Haste Orb

Your monsters have +15% Cooldown Speed.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold-o-matic

At the start of each day, gain $30.

Warhorn × 2

On Battle Start Your monsters gain +10 Damage permanently.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Echo Bell

When you buy a 0 cost item, use it an additional time.