Ranked run

Monster Ranger

Run mk15czwiputdv3g · Jul 28, 2026, 4:06 AM

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Patch unknownUpdated Jul 28, 2026, 12:40 PM14 observed rounds
Outcomeunknown
Record122
MMR1799?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 19

Round result: win

Build code unavailable
Patch unknownUpdated Jul 28, 2026, 12:40 PM6 board slots87 trinkets
6 of 6board slots filled
Slot 1Level 3

Dryadell

Grass

Tier 4 · Cost 45

Cooldown6s
Multicast3
Damage70
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal300
On Battle Start

Gain a random Rare trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Craghorn

GrassRock

Tier 2 · Cost 25

Cooldown6s
Multicast
Damage24
Shield24
Ability / passive

When you use an item, this gains +72 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown5s
Multicast
Burn240
Shield5,400
On Battle Start

Trigger this and gain +540 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 3Dryadell · Berroon · Craghorn
  • Rock × 2Craghorn · Coalem

Ability text matches

  • Dryadell references GrassTrigger the Grass ally above.Potential interaction with Berroon, Craghorn.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Craghorn + Berroon4,338 rounds together · 62% round win association4,338 observed win/loss round results
  • Craghorn + Dryadell2,363 rounds together · 70% round win association2,363 observed win/loss round results
  • Berroon + Dryadell2,230 rounds together · 70% round win association2,230 observed win/loss round results
  • Berroon + Draconarch1,453 rounds together · 67% round win association1,453 observed win/loss round results
  • Craghorn + Draconarch1,105 rounds together · 69% round win association1,105 observed win/loss round results
  • Coalem + Draconarch995 rounds together · 55% round win association995 observed win/loss round results
  • Berroon + Coalem780 rounds together · 66% round win association780 observed win/loss round results
  • Draconarch + Dryadell752 rounds together · 71% round win association752 observed win/loss round results
  • Craghorn + Coalem581 rounds together · 63% round win association581 observed win/loss round results
  • Coalem + Dryadell461 rounds together · 63% round win association461 observed win/loss round results
  • Draconarch + Wishwash374 rounds together · 57% round win association374 observed win/loss round results
  • Berroon + Wishwash318 rounds together · 67% round win association318 observed win/loss round results
  • Coalem + Wishwash205 rounds together · 66% round win association205 observed win/loss round results
  • Craghorn + Wishwash132 rounds together · 65% round win association132 observed win/loss round results
  • Dryadell + Wishwash118 rounds together · 71% round win association118 observed win/loss round results

Team toolkit

  • BurnCoalem: 240
  • DamageDryadell: 70 · Berroon: 40 · Craghorn: 24 · Draconarch: 100
  • HealWishwash: 300
  • ShieldCraghorn: 24 · Coalem: 5,400

Round inventory

Trinkets

87 trinkets · 26 types

Market License × 3

Increase shop rank by 1.

Gold Nugget

At the start of each day, gain $3.

Membership Card

When you buy an item, +1 free rerolls.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Power Band × 2

Give the first monster you buy each day +20 Damage.

Gold-o-matic

At the start of each day, gain $30.

Topaz Amulet × 4

You receive 25% more Shield.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Haste Orb

Your monsters have +15% Cooldown Speed.

Speed Crest × 8

Your monsters in the rightmost column have +20% Cooldown Speed.

Power Bell × 6

Monsters in your shop have +25 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Ancient Plume × 4

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Sapphire Amulet × 5

You receive 25% more Heal.

Terrarium × 3

Your Bug monsters have +20% Damage.

Mysterious Mask × 2

Choose a trainer and gain their ability.

Warhorn × 5

On Battle Start Your monsters gain +10 Damage permanently.

Zenith Stone × 6

When your monsters gain stats, they gain +80% more (except Multicast).

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Fancy Sword × 4

Your monsters have +3% for each trinket you have.

Rainbow Pearl × 4

All monsters in your shop are SHINY.

Metronome × 2

When your monster cast, they gain +10 Damage for this battle.

Holy Grail × 6

On Victory Gain $100.

Master Crown × 8

Your top middle monster has +80% stats (except Cooldown and Multicast).

Mega Upgrade Disc × 3

The next monster to reach level 3 is leveled up again, then destroy this.

Mighty Bell × 4

Monsters in your shop have +200 Damage.