Ranked run

Swim Coach

Run x0nve9samtosova · Jul 25, 2026, 10:39 AM

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Patch unknownUpdated Jul 25, 2026, 2:17 PM3 observed rounds
Outcomeunknown
Record12
MMR1548?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 11

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 2:17 PM6 board slots9 trinkets
6 of 6board slots filled
Slot 1Level 1

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown9s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal200
On Cast

Remove 35% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +1 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Dirgefin · Sirenade · Aster · Torrantler · Shelldra
  • Dragon × 2Boomagon · Shelldra

Ability text matches

  • Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Dirgefin, Sirenade, Torrantler, Shelldra.
  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Dirgefin, Sirenade, Aster, Shelldra.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Dirgefin1,648 rounds together · 62% round win association1,648 observed win/loss round results
  • Aster + Boomagon831 rounds together · 50% round win association831 observed win/loss round results
  • Aster + Shelldra711 rounds together · 50% round win association711 observed win/loss round results
  • Aster + Sirenade514 rounds together · 54% round win association514 observed win/loss round results
  • Boomagon + Sirenade505 rounds together · 56% round win association505 observed win/loss round results
  • Boomagon + Shelldra481 rounds together · 50% round win association481 observed win/loss round results
  • Aster + Dirgefin463 rounds together · 54% round win association463 observed win/loss round results
  • Shelldra + Torrantler456 rounds together · 53% round win association456 observed win/loss round results
  • Aster + Torrantler452 rounds together · 59% round win association452 observed win/loss round results
  • Sirenade + Torrantler402 rounds together · 54% round win association402 observed win/loss round results
  • Shelldra + Sirenade395 rounds together · 52% round win association395 observed win/loss round results
  • Dirgefin + Shelldra348 rounds together · 52% round win association348 observed win/loss round results
  • Dirgefin + Sirenade291 rounds together · 56% round win association291 observed win/loss round results
  • Boomagon + Torrantler278 rounds together · 58% round win association278 observed win/loss round results
  • Dirgefin + Torrantler242 rounds together · 54% round win association242 observed win/loss round results

Team toolkit

  • DamageDirgefin: 50 · Boomagon: 40 · Shelldra: 15
  • HealDirgefin: 100 · Sirenade: 200 · Aster: 40 · Torrantler: 200 · Shelldra: 15

Round inventory

Trinkets

9 trinkets · 7 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 2

On Victory Gain $8.

Power Crown × 2

Your top middle monster has +20 Damage.

Gold Bar

At the start of each day, gain $10.

Market License

Increase shop rank by 1.

Mysterious Gem

Your monsters have +20% Damage.

Mega Duplicator

Gain 2 additional copies of the next Trinket you get from a gift.