Ranked run
Monster Ranger
Run vdst1e14qjlytow · Jul 25, 2026, 4:54 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 13
Round result: loss

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Joltail
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +100% Cooldown Speed.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.

Stellagon
Tier 5 · Cost 50
Adjacent allies with no abilities have +2 Multicast.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Formiqueen · Velocect
- Electric × 2Joltail · Frizzly
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Joltail, Frizzly.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Formiqueen + Velocect3,225 rounds together · 53% round win association3,225 observed win/loss round results
- Joltail + Velocect1,601 rounds together · 54% round win association1,601 observed win/loss round results
- Frizzly + Velocect1,171 rounds together · 52% round win association1,171 observed win/loss round results
- Stellagon + Velocect936 rounds together · 46% round win association936 observed win/loss round results
- Formiqueen + Stellagon820 rounds together · 48% round win association820 observed win/loss round results
- Ironcore + Velocect793 rounds together · 47% round win association793 observed win/loss round results
- Formiqueen + Ironcore474 rounds together · 50% round win association474 observed win/loss round results
- Formiqueen + Joltail436 rounds together · 51% round win association436 observed win/loss round results
- Frizzly + Ironcore409 rounds together · 43% round win association409 observed win/loss round results
- Ironcore + Joltail360 rounds together · 52% round win association360 observed win/loss round results
- Frizzly + Joltail319 rounds together · 55% round win association319 observed win/loss round results
- Ironcore + Stellagon276 rounds together · 47% round win association276 observed win/loss round results
- Formiqueen + Frizzly232 rounds together · 44% round win association232 observed win/loss round results
- Joltail + Stellagon169 rounds together · 52% round win association169 observed win/loss round results
- Frizzly + Stellagon91 rounds together · 45% round win association91 observed win/loss round results
Team toolkit
- DamageIroncore: 30 · Joltail: 3 · Formiqueen: 180 · Velocect: 13 · Frizzly: 1 · Stellagon: 150
- ShockJoltail: 12 · Frizzly: 24
Round inventory
Trinkets
9 trinkets · 7 types

Silver Watch
When a monster levels up, it gains +15% Cooldown Speed.

Bug Net × 2
Bug monsters in the shop cost 3 less.

Gold Trophy × 2
On Victory Gain $8.

Terrarium
Your Bug monsters have +20% Damage.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.
