Ranked run

Youngster

Run 77u0xq4ctmom7g4 · Jul 29, 2026, 1:53 AM

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Patch unknownUpdated Jul 29, 2026, 2:20 AM12 observed rounds
Outcomeunknown
Record66
MMR1618?
Tiermaster

Trainer effect

Youngster

Gain 3 free rerolls every day.

Selected team

Round 6

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 29, 2026, 2:20 AM6 board slots2 trinkets
6 of 6board slots filled
Slot 1Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast2
Damage30
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock25
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock16
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage2
Shock8
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 4Humbolt · Electranade · Frizzly · Joltail

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt, Electranade, Frizzly, Joltail.
  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt, Electranade, Frizzly, Joltail.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Humbolt + Ironcore885 rounds together · 48% round win association885 observed win/loss round results
  • Frizzly + Ironcore407 rounds together · 43% round win association407 observed win/loss round results
  • Frizzly + Humbolt372 rounds together · 45% round win association372 observed win/loss round results
  • Ironcore + Joltail360 rounds together · 52% round win association360 observed win/loss round results
  • Electranade + Humbolt329 rounds together · 48% round win association329 observed win/loss round results
  • Frizzly + Joltail319 rounds together · 55% round win association319 observed win/loss round results
  • Electranade + Joltail242 rounds together · 57% round win association242 observed win/loss round results
  • Electranade + Ironcore232 rounds together · 47% round win association232 observed win/loss round results
  • Humbolt + Joltail221 rounds together · 50% round win association221 observed win/loss round results
  • Frizzly + Electranade209 rounds together · 53% round win association209 observed win/loss round results

Team toolkit

  • DamageIroncore: 30 · Humbolt: 30 · Frizzly: 1 · Ironcore: 30 · Joltail: 2
  • ShockHumbolt: 1 · Electranade: 25 · Frizzly: 16 · Joltail: 8

Round inventory

Trinkets

2 trinkets · 2 types

Gold Trophy

On Victory Gain $8.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.