Ranked run

Musician

Run md9r3q6slvacnf9 · Jul 27, 2026, 3:52 AM

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Patch unknownUpdated Jul 27, 2026, 8:40 AM14 observed rounds
Outcomeunknown
Record104
MMR1908?
Tiermaster

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 6

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 8:40 AM6 board slots4 trinkets
6 of 6board slots filled
Slot 1Level 2

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+40 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast6
Damage10
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock50
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Spinarai

BugToxic

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage3
Poison1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Gildshell · Velocect · Spinarai

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Electranade + Velocect2,032 rounds together · 54% round win association2,032 observed win/loss round results
  • Spinarai + Velocect904 rounds together · 59% round win association904 observed win/loss round results
  • Gildshell + Velocect891 rounds together · 53% round win association891 observed win/loss round results
  • Gildshell + Spinarai465 rounds together · 45% round win association465 observed win/loss round results
  • Electranade + Gildshell362 rounds together · 59% round win association362 observed win/loss round results
  • Electranade + Spinarai169 rounds together · 67% round win association169 observed win/loss round results

Team toolkit

  • DamageGildshell: 1 · Velocect: 10 · Spinarai: 3 · Velocect: 15 · Velocect: 15
  • PoisonSpinarai: 1
  • ShockElectranade: 50

Round inventory

Trinkets

4 trinkets · 3 types

Power Band × 2

Give the first monster you buy each day +20 Damage.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Gold Nugget

At the start of each day, gain $3.