Ranked run

Monster Ranger

Run 2evuopzpvngg4em · Jul 11, 2026, 9:59 AM

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Patch unknownUpdated Jul 25, 2026, 10:31 AM3 observed rounds
Outcomeunknown
Record12
MMR1688?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 20

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 10:31 AM6 board slots41 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Dryadell

Grass

Tier 4 · Cost 45

Cooldown5s
Multicast12
Damage140
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage3,000
Ability / passive

Adjacent allies apply their Ongoing abilities 24 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1 · Shiny

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Mythical Item may appear in your shop. Ongoing Adjacent allies have +12% Damage per Mythical Item used. (currently +X% Damage)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Gaiadrasil

Grass

Tier 5 · Cost 60

Cooldown3s
Multicast

Exact level stats unavailable.

Ongoing

Has additional Damage equal to 1200% of the total Damage of adjacent allies. (Except other Gaiadrasil)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Reapra

Ghost

Tier 4 · Cost 35

Cooldown2s
Multicast
Damage960
On Cast

Knockout a random enemy.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown3s
Multicast2
Damage100
Heal200
On Cast

Knockout all Common allies and enemies and gain +10 Damage permanently for each Knockout.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 3Dryadell · Faebloom · Gaiadrasil
  • Ghost × 2Reapra · Dirgefin

Ability text matches

  • Dryadell references GrassTrigger the Grass ally above.Potential interaction with Faebloom, Gaiadrasil.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Dirgefin + Dryadell798 rounds together · 66% round win association798 observed win/loss round results
  • Dryadell + Gaiadrasil528 rounds together · 65% round win association528 observed win/loss round results
  • Gaiadrasil + Onsetra398 rounds together · 68% round win association398 observed win/loss round results
  • Dryadell + Onsetra380 rounds together · 67% round win association380 observed win/loss round results
  • Dirgefin + Reapra376 rounds together · 61% round win association376 observed win/loss round results
  • Dryadell + Reapra283 rounds together · 63% round win association283 observed win/loss round results
  • Onsetra + Reapra142 rounds together · 52% round win association142 observed win/loss round results
  • Faebloom + Onsetra134 rounds together · 83% round win association134 observed win/loss round results
  • Dirgefin + Onsetra124 rounds together · 44% round win association124 observed win/loss round results
  • Dirgefin + Gaiadrasil104 rounds together · 59% round win association104 observed win/loss round results
  • Gaiadrasil + Reapra82 rounds together · 63% round win association82 observed win/loss round results
  • Dryadell + Faebloom64 rounds together · 64% round win association64 observed win/loss round results
  • Faebloom + Gaiadrasil36 rounds together · 81% round win association36 observed win/loss round results
  • Faebloom + Reapra26 rounds together · 77% round win association26 observed win/loss round results
  • Dirgefin + Faebloom23 rounds together · 57% round win association23 observed win/loss round results

Team toolkit

  • DamageDryadell: 140 · Onsetra: 3,000 · Faebloom: 777 · Reapra: 960 · Dirgefin: 100
  • HealDirgefin: 200

Round inventory

Trinkets

41 trinkets · 21 types

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Wood Sword × 2

Your monsters have +5 Damage.

Membership Card

When you buy an item, +1 free rerolls.

Market License

Increase shop rank by 1.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Gold-o-matic

At the start of each day, gain $30.

Mysterious Mask

Choose a trainer and gain their ability.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Winged Crown

Your top middle monster has +1 Multicast.

Fancy Sword × 3

Your monsters have +3% for each trinket you have.

Master Crown × 3

Your top middle monster has +80% stats (except Cooldown and Multicast).

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Holy Grail × 6

On Victory Gain $100.

Rainbow Pearl × 2

All monsters in your shop are SHINY.

Barbell × 4

+5000 HP

Mega Upgrade Disc × 2

The next monster to reach level 3 is leveled up again, then destroy this.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Mysterious Charm

+25% HP

Echo Bell × 2

When you buy a 0 cost item, use it an additional time.

Excalibur × 2

Your monsters have +350 Damage.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.