Ranked run

Redhead

Run u3vxn7bbnzt2x0b · Jul 25, 2026, 7:13 AM

Back to profile
Patch unknownUpdated Jul 25, 2026, 1:00 PM1 observed rounds
Outcomeunknown
Record01
MMR1495?
Tiermaster

Trainer effect

Redhead

On Victory Give your Fire monsters +2 Burn permanently.

Selected team

Round 12

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 1:00 PM6 board slots12 trinkets
6 of 6board slots filled
Slot 1Level 3

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage120
Ongoing

Adjacent Common allies have +67% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast2
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 30 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 3Magmite · Sunsage · Lignite
  • Rock × 2Magmite · Cherubble

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmite, Lignite.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Formiqueen2,842 rounds together · 54% round win association2,842 observed win/loss round results
  • Boomagon + Cherubble2,260 rounds together · 57% round win association2,260 observed win/loss round results
  • Boomagon + Formiqueen1,453 rounds together · 56% round win association1,453 observed win/loss round results
  • Magmite + Sunsage1,164 rounds together · 62% round win association1,164 observed win/loss round results
  • Boomagon + Magmite935 rounds together · 48% round win association935 observed win/loss round results
  • Cherubble + Magmite592 rounds together · 48% round win association592 observed win/loss round results
  • Formiqueen + Magmite376 rounds together · 50% round win association376 observed win/loss round results
  • Lignite + Magmite363 rounds together · 48% round win association363 observed win/loss round results
  • Boomagon + Sunsage278 rounds together · 48% round win association278 observed win/loss round results
  • Boomagon + Lignite212 rounds together · 42% round win association212 observed win/loss round results
  • Cherubble + Lignite182 rounds together · 40% round win association182 observed win/loss round results
  • Lignite + Sunsage55 rounds together · 40% round win association55 observed win/loss round results
  • Formiqueen + Lignite50 rounds together · 36% round win association50 observed win/loss round results
  • Cherubble + Sunsage47 rounds together · 62% round win association47 observed win/loss round results
  • Formiqueen + Sunsage27 rounds together · 63% round win association27 observed win/loss round results

Team toolkit

  • BurnMagmite: 12 · Sunsage: 15 · Lignite: 3
  • DamageFormiqueen: 120 · Sunsage: 15 · Boomagon: 40
  • ShieldMagmite: 120 · Cherubble: 100

Round inventory

Trinkets

12 trinkets · 11 types

Training Weights

+100 HP

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Wood Sword

Your monsters have +5 Damage.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Fire Orb

Your Fire monsters have +3 Burn.

Poison Orb

Your Toxic monsters have +3 Poison.

Haste Orb

Your monsters have +15% Cooldown Speed.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Gold Nugget

At the start of each day, gain $3.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Haste Crown

Your top middle monster has +30% Cooldown Speed.