Ranked run

Chef

Run a7qrfzc544d0881 · Jul 28, 2026, 6:59 AM

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Patch unknownUpdated Jul 28, 2026, 3:55 PM5 observed rounds
Outcomeunknown
Record41
MMR1466?
Tiermaster

Trainer effect

Chef

Your singled-typed monsters gain Fire typing. Your Fire monsters have +2 Burn.

Selected team

Round 17

Round result: loss

Build code unavailable
Patch unknownUpdated Jul 28, 2026, 3:55 PM6 board slots140 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown5s
Multicast
Burn240
Shield5,400
On Battle Start

Trigger this and gain +540 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast24
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2 · Shiny

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal300
On Battle Start

Gain a random Super Rare trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage160
On Battle Start

Increase next day's Item limit by 6. When you use an item, this gains +60 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Goldora

Curio

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage333
Ability / passive

On the first cast, gain 30 random Legendary trinket(s) for each Legendary ally.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Craghorn

GrassRock

Tier 2 · Cost 25

Cooldown6s
Multicast
Damage96
Shield96
Ability / passive

When you use an item, this gains +144 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 2Berroon · Craghorn
  • Rock × 2Coalem · Craghorn

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Craghorn + Berroon4,286 rounds together · 61% round win association4,286 observed win/loss round results
  • Berroon + Draconarch1,435 rounds together · 67% round win association1,435 observed win/loss round results
  • Craghorn + Draconarch1,094 rounds together · 69% round win association1,094 observed win/loss round results
  • Coalem + Draconarch972 rounds together · 55% round win association972 observed win/loss round results
  • Berroon + Coalem765 rounds together · 66% round win association765 observed win/loss round results
  • Craghorn + Coalem569 rounds together · 63% round win association569 observed win/loss round results
  • Draconarch + Wishwash374 rounds together · 57% round win association374 observed win/loss round results
  • Berroon + Wishwash318 rounds together · 67% round win association318 observed win/loss round results
  • Coalem + Wishwash205 rounds together · 66% round win association205 observed win/loss round results
  • Craghorn + Wishwash132 rounds together · 65% round win association132 observed win/loss round results
  • Draconarch + Goldora66 rounds together · 70% round win association66 observed win/loss round results
  • Berroon + Goldora33 rounds together · 70% round win association33 observed win/loss round results
  • Coalem + Goldora32 rounds together · 56% round win association32 observed win/loss round results
  • Craghorn + Goldora10 rounds together · 60% round win association10 observed win/loss round results
  • Goldora + Wishwash6 rounds together · 50% round win association6 observed win/loss round results

Team toolkit

  • BurnCoalem: 240
  • DamageDraconarch: 100 · Berroon: 160 · Goldora: 333 · Craghorn: 96
  • HealWishwash: 300
  • ShieldCoalem: 5,400 · Craghorn: 96

Round inventory

Trinkets

140 trinkets · 29 types

Membership Card

When you buy an item, +1 free rerolls.

Power Band × 6

Give the first monster you buy each day +20 Damage.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Market License × 5

Increase shop rank by 1.

Power Crown × 8

Your top middle monster has +20 Damage.

Fire Orb × 6

Your Fire monsters have +3 Burn.

Gold-o-matic

At the start of each day, gain $30.

Bug Net

Bug monsters in the shop cost 3 less.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Mysterious Mask × 2

Choose a trainer and gain their ability.

Poison Orb × 5

Your Toxic monsters have +3 Poison.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Haste Orb × 19

Your monsters have +15% Cooldown Speed.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Blitz Bell × 18

Monsters in your shop have +30% Cooldown Speed.

Razor Beak × 22

Your Flying monsters have +1 Multicast.

Winged Crown

Your top middle monster has +1 Multicast.

Haste Crown × 17

Your top middle monster has +30% Cooldown Speed.

Upgrade Disc × 8

When you buy a monster, level it up and destroy this.

Holy Grail × 3

On Victory Gain $100.

Rainbow Pearl

All monsters in your shop are SHINY.

Excalibur

Your monsters have +350 Damage.

Metronome

When your monster cast, they gain +10 Damage for this battle.

Fancy Sword

Your monsters have +3% for each trinket you have.

Barbell

+5000 HP

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Master Crown × 4

Your top middle monster has +80% stats (except Cooldown and Multicast).

Mega Upgrade Disc × 2

The next monster to reach level 3 is leveled up again, then destroy this.