Ranked run

Redhead

Run hoaa4yqxow0zsz1 · Jul 27, 2026, 3:32 PM

Back to profile
Patch unknownUpdated Jul 27, 2026, 4:20 PM3 observed rounds
Outcomeunknown
Record03
MMR1136?
Tiermaster

Trainer effect

Redhead

On Victory Give your Fire monsters +2 Burn permanently.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 4:20 PM6 board slots12 trinkets
6 of 6board slots filled
Slot 1Level 3

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn20
Shield450
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 30 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn18
Damage18
On Battle Start

For each Fire ally, this gains +24% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 4Magmite · Coalem · Lignite · Sunsage
  • Rock × 3Magmite · Cherubble · Coalem

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Magmite, Coalem, Lignite.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Sunsage1,116 rounds together · 62% round win association1,116 observed win/loss round results
  • Coalem + Draconarch972 rounds together · 55% round win association972 observed win/loss round results
  • Cherubble + Coalem566 rounds together · 43% round win association566 observed win/loss round results
  • Cherubble + Magmite532 rounds together · 48% round win association532 observed win/loss round results
  • Cherubble + Draconarch492 rounds together · 45% round win association492 observed win/loss round results
  • Lignite + Magmite348 rounds together · 49% round win association348 observed win/loss round results
  • Coalem + Magmite324 rounds together · 43% round win association324 observed win/loss round results
  • Coalem + Lignite181 rounds together · 33% round win association181 observed win/loss round results
  • Cherubble + Lignite161 rounds together · 40% round win association161 observed win/loss round results
  • Draconarch + Magmite156 rounds together · 29% round win association156 observed win/loss round results
  • Draconarch + Lignite58 rounds together · 33% round win association58 observed win/loss round results
  • Lignite + Sunsage55 rounds together · 40% round win association55 observed win/loss round results
  • Cherubble + Sunsage41 rounds together · 59% round win association41 observed win/loss round results
  • Coalem + Sunsage7 rounds together · 43% round win association7 observed win/loss round results
  • Draconarch + Sunsage7 rounds together · 71% round win association7 observed win/loss round results

Team toolkit

  • BurnMagmite: 12 · Coalem: 20 · Lignite: 3 · Sunsage: 18
  • DamageSunsage: 18 · Draconarch: 100
  • ShieldMagmite: 120 · Cherubble: 100 · Coalem: 450

Round inventory

Trinkets

12 trinkets · 8 types

Power Pouch

When you buy an item, give your monsters +2 Damage.

Gold Trophy

On Victory Gain $8.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Dryad's Charm

+30% HP

Power Band × 2

Give the first monster you buy each day +20 Damage.

Warhorn × 4

On Battle Start Your monsters gain +10 Damage permanently.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Mysterious Mask

Choose a trainer and gain their ability.