Ranked run

Lucky Girl

Run aw8gctmzw9gzvgb · Jul 25, 2026, 3:54 PM

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Patch unknownUpdated Jul 25, 2026, 4:20 PM14 observed rounds
Outcomeunknown
Record95
MMR1452?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 3

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 4:20 PM6 board slots0 trinkets
6 of 6board slots filled
Slot 1Level 1 · Shiny

Guardiant

Bug

Tier 1 · Cost 15

Cooldown3.5s
Multicast
Damage18
Ability / passive

After you buy a Bug monster, this gains +9 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage8
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+20 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1 · Shiny

Stingarde

Bug

Tier 1 · Cost 10

Cooldown5s
Multicast
Damage150
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1 · Shiny

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage1
Shock4
On Battle Start

+1 Shock permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 4Guardiant · Velocect · Gildshell · Stingarde

Ability text matches

  • Guardiant references BugAfter you buy a Bug monster, this gains +9 Damage.Potential interaction with Velocect, Gildshell, Velocect, Stingarde.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Guardiant + Velocect1,762 rounds together · 58% round win association1,762 observed win/loss round results
  • Joltail + Velocect1,597 rounds together · 54% round win association1,597 observed win/loss round results
  • Stingarde + Velocect1,357 rounds together · 62% round win association1,357 observed win/loss round results
  • Guardiant + Stingarde962 rounds together · 61% round win association962 observed win/loss round results
  • Gildshell + Velocect891 rounds together · 53% round win association891 observed win/loss round results
  • Gildshell + Guardiant392 rounds together · 56% round win association392 observed win/loss round results
  • Gildshell + Stingarde346 rounds together · 49% round win association346 observed win/loss round results
  • Joltail + Stingarde340 rounds together · 59% round win association340 observed win/loss round results
  • Guardiant + Joltail246 rounds together · 59% round win association246 observed win/loss round results
  • Gildshell + Joltail245 rounds together · 48% round win association245 observed win/loss round results

Team toolkit

  • DamageGuardiant: 18 · Velocect: 8 · Gildshell: 1 · Velocect: 15 · Stingarde: 150 · Joltail: 1
  • ShockJoltail: 4

Round inventory

Trinkets

0 trinkets · 0 types

No trinkets were observed for this round.