Ranked run

Lucky Girl

Run an746cng4eucdda · Jul 27, 2026, 6:30 AM

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Patch unknownUpdated Jul 27, 2026, 7:20 AM11 observed rounds
Outcomeunknown
Record65
MMR1818?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 11

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 7:20 AM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 3

Cicadence

Bug

Tier 3 · Cost 25

Cooldown2s
Multicast
Damage100
On Cast

Trigger the Bug ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage20
Shock12
On Cast

+50% Cooldown Speed and +4 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast6
Damage10
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage3
Shock12
On Battle Start

+3 Shock permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Cicadence · Velocect · Bumblebolt
  • Electric × 3Galvanine · Joltail · Bumblebolt

Ability text matches

  • Cicadence references BugTrigger the Bug ally above.Potential interaction with Velocect, Bumblebolt.
  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine, Joltail, Bumblebolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,466 rounds together · 58% round win association3,466 observed win/loss round results
  • Cicadence + Velocect1,774 rounds together · 52% round win association1,774 observed win/loss round results
  • Joltail + Velocect1,601 rounds together · 54% round win association1,601 observed win/loss round results
  • Ironcore + Velocect793 rounds together · 47% round win association793 observed win/loss round results
  • Bumblebolt + Joltail783 rounds together · 55% round win association783 observed win/loss round results
  • Bumblebolt + Cicadence717 rounds together · 56% round win association717 observed win/loss round results
  • Bumblebolt + Ironcore640 rounds together · 53% round win association640 observed win/loss round results
  • Galvanine + Ironcore617 rounds together · 48% round win association617 observed win/loss round results
  • Ironcore + Joltail360 rounds together · 52% round win association360 observed win/loss round results
  • Cicadence + Ironcore163 rounds together · 46% round win association163 observed win/loss round results
  • Cicadence + Joltail138 rounds together · 57% round win association138 observed win/loss round results
  • Galvanine + Velocect123 rounds together · 37% round win association123 observed win/loss round results
  • Bumblebolt + Galvanine84 rounds together · 46% round win association84 observed win/loss round results
  • Galvanine + Joltail28 rounds together · 50% round win association28 observed win/loss round results
  • Cicadence + Galvanine23 rounds together · 39% round win association23 observed win/loss round results

Team toolkit

  • DamageCicadence: 100 · Ironcore: 30 · Galvanine: 20 · Velocect: 10 · Joltail: 3 · Bumblebolt: 9
  • ShockGalvanine: 12 · Joltail: 12 · Bumblebolt: 3

Round inventory

Trinkets

7 trinkets · 6 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Wood Sword

Your monsters have +5 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Dryad's Charm

+30% HP

Upgrade Disc

When you buy a monster, level it up and destroy this.