Ranked run
Lucky Girl
Run an746cng4eucdda · Jul 27, 2026, 6:30 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 11
Round result: loss

Cicadence
Tier 3 · Cost 25
Trigger the Bug ally above.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +4 Shock for this battle.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Joltail
Tier 1 · Cost 15
+3 Shock permanently.
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
+3 Shock for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 3Cicadence · Velocect · Bumblebolt
- Electric × 3Galvanine · Joltail · Bumblebolt
Ability text matches
- Cicadence references BugTrigger the Bug ally above.Potential interaction with Velocect, Bumblebolt.
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine, Joltail, Bumblebolt.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Bumblebolt + Velocect3,296 rounds together · 58% round win association3,296 observed win/loss round results
- Cicadence + Velocect1,687 rounds together · 52% round win association1,687 observed win/loss round results
- Joltail + Velocect1,560 rounds together · 54% round win association1,560 observed win/loss round results
- Ironcore + Velocect772 rounds together · 48% round win association772 observed win/loss round results
- Bumblebolt + Joltail757 rounds together · 55% round win association757 observed win/loss round results
- Bumblebolt + Cicadence689 rounds together · 56% round win association689 observed win/loss round results
- Bumblebolt + Ironcore619 rounds together · 53% round win association619 observed win/loss round results
- Galvanine + Ironcore591 rounds together · 48% round win association591 observed win/loss round results
- Ironcore + Joltail354 rounds together · 52% round win association354 observed win/loss round results
- Cicadence + Ironcore154 rounds together · 46% round win association154 observed win/loss round results
- Cicadence + Joltail134 rounds together · 57% round win association134 observed win/loss round results
- Galvanine + Velocect120 rounds together · 36% round win association120 observed win/loss round results
- Bumblebolt + Galvanine83 rounds together · 46% round win association83 observed win/loss round results
- Galvanine + Joltail28 rounds together · 50% round win association28 observed win/loss round results
- Cicadence + Galvanine19 rounds together · 37% round win association19 observed win/loss round results
Team toolkit
- DamageCicadence: 100 · Ironcore: 30 · Galvanine: 20 · Velocect: 10 · Joltail: 3 · Bumblebolt: 9
- ShockGalvanine: 12 · Joltail: 12 · Bumblebolt: 3
Round inventory
Trinkets
7 trinkets · 6 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Wood Sword
Your monsters have +5 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Dryad's Charm
+30% HP

Upgrade Disc
When you buy a monster, level it up and destroy this.
