Ranked run

Swim Coach

Run cjlbbo5fn9bta4m · Jul 29, 2026, 5:53 AM

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Patch unknownUpdated Jul 29, 2026, 6:20 AM7 observed rounds
Outcomeunknown
Record16
MMR1433?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 2

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 29, 2026, 6:20 AM6 board slots0 trinkets
6 of 6board slots filled
Slot 1Level 1

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+20 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage1
Shock4
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Stingarde

Bug

Tier 1 · Cost 10

Cooldown5s
Multicast
Damage150
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown5s
Multicast
Heal30
On Cast

+20 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage3
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Gildshell · Stingarde · Bumblebolt
  • Electric × 2Joltail · Bumblebolt
  • Grass × 2Mosslug · Berroon

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Berroon + Gildshell872 rounds together · 51% round win association872 observed win/loss round results
  • Bumblebolt + Stingarde818 rounds together · 59% round win association818 observed win/loss round results
  • Bumblebolt + Joltail763 rounds together · 55% round win association763 observed win/loss round results
  • Bumblebolt + Mosslug610 rounds together · 60% round win association610 observed win/loss round results
  • Mosslug + Stingarde571 rounds together · 60% round win association571 observed win/loss round results
  • Gildshell + Mosslug555 rounds together · 43% round win association555 observed win/loss round results
  • Berroon + Bumblebolt549 rounds together · 53% round win association549 observed win/loss round results
  • Berroon + Mosslug504 rounds together · 42% round win association504 observed win/loss round results
  • Bumblebolt + Gildshell496 rounds together · 50% round win association496 observed win/loss round results
  • Joltail + Mosslug371 rounds together · 56% round win association371 observed win/loss round results
  • Gildshell + Stingarde343 rounds together · 49% round win association343 observed win/loss round results
  • Joltail + Stingarde326 rounds together · 61% round win association326 observed win/loss round results
  • Berroon + Stingarde262 rounds together · 49% round win association262 observed win/loss round results
  • Gildshell + Joltail242 rounds together · 48% round win association242 observed win/loss round results
  • Berroon + Joltail223 rounds together · 46% round win association223 observed win/loss round results

Team toolkit

  • DamageGildshell: 1 · Joltail: 1 · Stingarde: 150 · Bumblebolt: 3 · Berroon: 40
  • HealMosslug: 30
  • ShockJoltail: 4 · Bumblebolt: 1

Round inventory

Trinkets

0 trinkets · 0 types

No trinkets were observed for this round.