Ranked run

Monster Ranger

Run l86u9yx5ij3ydtz · Jul 25, 2026, 10:20 AM

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Patch unknownUpdated Jul 25, 2026, 2:07 PM1 observed rounds
Outcomeunknown
Record01
MMR1504?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 11

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 2:07 PM6 board slots8 trinkets
6 of 6board slots filled
Slot 1Level 1

Stellagon

Dragon

Tier 5 · Cost 50

Cooldown6s
Multicast
Damage150
Ongoing

Adjacent allies with no abilities have +2 Multicast.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage6
Shock2
On Cast

+2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast3
Damage40
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock50
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 3Bumblebolt · Humbolt · Electranade
  • Dragon × 2Stellagon · Saberhorn

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Bumblebolt, Humbolt, Electranade.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Humbolt + Ironcore885 rounds together · 48% round win association885 observed win/loss round results
  • Bumblebolt + Ironcore640 rounds together · 53% round win association640 observed win/loss round results
  • Bumblebolt + Electranade599 rounds together · 64% round win association599 observed win/loss round results
  • Bumblebolt + Stellagon479 rounds together · 54% round win association479 observed win/loss round results
  • Bumblebolt + Humbolt375 rounds together · 52% round win association375 observed win/loss round results
  • Electranade + Humbolt329 rounds together · 48% round win association329 observed win/loss round results
  • Humbolt + Stellagon318 rounds together · 52% round win association318 observed win/loss round results
  • Ironcore + Stellagon276 rounds together · 47% round win association276 observed win/loss round results
  • Ironcore + Saberhorn255 rounds together · 47% round win association255 observed win/loss round results
  • Electranade + Ironcore232 rounds together · 47% round win association232 observed win/loss round results
  • Electranade + Stellagon169 rounds together · 33% round win association169 observed win/loss round results
  • Humbolt + Saberhorn134 rounds together · 54% round win association134 observed win/loss round results
  • Bumblebolt + Saberhorn121 rounds together · 44% round win association121 observed win/loss round results
  • Saberhorn + Stellagon62 rounds together · 42% round win association62 observed win/loss round results
  • Electranade + Saberhorn38 rounds together · 21% round win association38 observed win/loss round results

Team toolkit

  • DamageStellagon: 150 · Bumblebolt: 6 · Saberhorn: 100 · Humbolt: 40 · Ironcore: 30
  • ShockBumblebolt: 2 · Humbolt: 1 · Electranade: 50

Round inventory

Trinkets

8 trinkets · 6 types

Gold Trophy

On Victory Gain $8.

Market License × 3

Increase shop rank by 1.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.