Ranked run

Monster Ranger

Run dai6e3o5h3otz79 · Jul 21, 2026, 6:47 PM

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Patch unknownUpdated Jul 25, 2026, 9:15 AM10 observed rounds
Outcomeunknown
Record55
MMR2214?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 8

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 9:15 AM6 board slots4 trinkets
6 of 6board slots filled
Slot 1Level 3

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock24
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast4
Damage45
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +2 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage100
Ability / passive

Ally behind apply their Ongoing abilities 1 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Shelldra · Onsetra
  • Electric × 2Frizzly · Humbolt

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Frizzly, Humbolt.
  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Frizzly, Humbolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Humbolt + Ironcore887 rounds together · 48% round win association887 observed win/loss round results
  • Frizzly + Ironcore409 rounds together · 43% round win association409 observed win/loss round results
  • Frizzly + Humbolt372 rounds together · 45% round win association372 observed win/loss round results
  • Ironcore + Onsetra287 rounds together · 50% round win association287 observed win/loss round results
  • Humbolt + Onsetra213 rounds together · 57% round win association213 observed win/loss round results
  • Ironcore + Shelldra176 rounds together · 47% round win association176 observed win/loss round results
  • Frizzly + Onsetra132 rounds together · 43% round win association132 observed win/loss round results
  • Humbolt + Shelldra108 rounds together · 50% round win association108 observed win/loss round results
  • Frizzly + Shelldra81 rounds together · 43% round win association81 observed win/loss round results
  • Onsetra + Shelldra46 rounds together · 35% round win association46 observed win/loss round results

Team toolkit

  • DamageFrizzly: 1 · Ironcore: 30 · Humbolt: 45 · Shelldra: 15 · Ironcore: 30 · Onsetra: 100
  • HealShelldra: 15
  • ShockFrizzly: 24 · Humbolt: 1

Round inventory

Trinkets

4 trinkets · 4 types

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Market License

Increase shop rank by 1.

Link Cable

All of your team's monsters are now considered adjacent to each other.