Ranked run

Lucky Girl

Run 57kerg9tuhgkxni · Jul 22, 2026, 2:06 PM

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Patch unknownUpdated Jul 26, 2026, 9:15 AM9 observed rounds
Outcomeunknown
Record27
MMR2217?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 7

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 9:15 AM6 board slots4 trinkets
6 of 6board slots filled
Slot 1Level 1

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage60
Ongoing

Adjacent Common allies have +33% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage13
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage50
On Victory

This and Common allies gain +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage6
Shock2
On Cast

+2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1 · Shiny

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies +10 Damage permanently and Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock25
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 4Formiqueen · Velocect · Brawlmantis · Bumblebolt
  • Electric × 2Bumblebolt · Electranade

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,466 rounds together · 58% round win association3,466 observed win/loss round results
  • Formiqueen + Velocect3,225 rounds together · 53% round win association3,225 observed win/loss round results
  • Cherubble + Formiqueen2,842 rounds together · 54% round win association2,842 observed win/loss round results
  • Cherubble + Velocect2,210 rounds together · 52% round win association2,210 observed win/loss round results
  • Electranade + Velocect2,032 rounds together · 54% round win association2,032 observed win/loss round results
  • Bumblebolt + Formiqueen1,764 rounds together · 56% round win association1,764 observed win/loss round results
  • Brawlmantis + Velocect1,455 rounds together · 57% round win association1,455 observed win/loss round results
  • Cherubble + Electranade1,197 rounds together · 51% round win association1,197 observed win/loss round results
  • Bumblebolt + Cherubble1,045 rounds together · 57% round win association1,045 observed win/loss round results
  • Formiqueen + Electranade771 rounds together · 51% round win association771 observed win/loss round results
  • Brawlmantis + Bumblebolt633 rounds together · 59% round win association633 observed win/loss round results
  • Bumblebolt + Electranade601 rounds together · 64% round win association601 observed win/loss round results
  • Brawlmantis + Formiqueen556 rounds together · 58% round win association556 observed win/loss round results
  • Brawlmantis + Cherubble322 rounds together · 55% round win association322 observed win/loss round results
  • Brawlmantis + Electranade298 rounds together · 63% round win association298 observed win/loss round results

Team toolkit

  • DamageFormiqueen: 60 · Velocect: 13 · Brawlmantis: 50 · Bumblebolt: 6
  • ShieldCherubble: 100
  • ShockBumblebolt: 2 · Electranade: 25

Round inventory

Trinkets

4 trinkets · 2 types

Wood Sword × 3

Your monsters have +5 Damage.

Gold Bar

At the start of each day, gain $10.