Ranked run
Musician
Run 35vzxh0e6wizgxc · Jul 20, 2026, 9:57 PM

Trainer effect
Musician
If you have exactly 1 Electric monster on your team, it will have +150% Shock.
Selected team
Round 17
Round result: loss

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +2 Multicast for this battle.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +6 Shock for this battle.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 3Boomagon · Shelldra · Saberhorn
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Boomagon + Velocect1,463 rounds together · 48% round win association1,463 observed win/loss round results
- Boomagon + Saberhorn1,241 rounds together · 61% round win association1,241 observed win/loss round results
- Ironcore + Velocect772 rounds together · 48% round win association772 observed win/loss round results
- Galvanine + Ironcore591 rounds together · 48% round win association591 observed win/loss round results
- Boomagon + Ironcore503 rounds together · 50% round win association503 observed win/loss round results
- Boomagon + Shelldra446 rounds together · 48% round win association446 observed win/loss round results
- Boomagon + Galvanine302 rounds together · 47% round win association302 observed win/loss round results
- Galvanine + Saberhorn279 rounds together · 48% round win association279 observed win/loss round results
- Ironcore + Saberhorn254 rounds together · 47% round win association254 observed win/loss round results
- Ironcore + Shelldra165 rounds together · 46% round win association165 observed win/loss round results
- Shelldra + Velocect160 rounds together · 46% round win association160 observed win/loss round results
- Saberhorn + Velocect124 rounds together · 40% round win association124 observed win/loss round results
- Galvanine + Shelldra120 rounds together · 45% round win association120 observed win/loss round results
- Galvanine + Velocect120 rounds together · 36% round win association120 observed win/loss round results
- Saberhorn + Shelldra90 rounds together · 34% round win association90 observed win/loss round results
Team toolkit
- DamageBoomagon: 40 · Ironcore: 30 · Shelldra: 15 · Velocect: 20 · Galvanine: 30 · Saberhorn: 100
- HealShelldra: 15
- ShockGalvanine: 18
Round inventory
Trinkets
8 trinkets · 8 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Market License
Increase shop rank by 1.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Mighty Bell
Monsters in your shop have +200 Damage.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Metronome
When your monster cast, they gain +10 Damage for this battle.

Winged Crown
Your top middle monster has +1 Multicast.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.
