Ranked run

Swim Coach

Run 1peme4tghi50oji · Jul 27, 2026, 12:25 AM

Back to profile
Patch unknownUpdated Jul 27, 2026, 1:20 AM12 observed rounds
Outcomeunknown
Record75
MMR1400?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 1:20 AM6 board slots6 trinkets
6 of 6board slots filled
Slot 1Level 1

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +100% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock16
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown3s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 1 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast4
Damage45
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown3s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 1 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 3Pylong · Frizzly · Humbolt
  • Steel × 2Clawnetic · Ironcore

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Pylong, Frizzly, Humbolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Humbolt + Ironcore867 rounds together · 48% round win association867 observed win/loss round results
  • Ironcore + Pylong648 rounds together · 50% round win association648 observed win/loss round results
  • Humbolt + Pylong558 rounds together · 51% round win association558 observed win/loss round results
  • Frizzly + Ironcore407 rounds together · 43% round win association407 observed win/loss round results
  • Clawnetic + Ironcore375 rounds together · 49% round win association375 observed win/loss round results
  • Frizzly + Humbolt372 rounds together · 45% round win association372 observed win/loss round results
  • Frizzly + Pylong291 rounds together · 42% round win association291 observed win/loss round results
  • Clawnetic + Humbolt268 rounds together · 48% round win association268 observed win/loss round results
  • Clawnetic + Pylong228 rounds together · 43% round win association228 observed win/loss round results
  • Clawnetic + Frizzly103 rounds together · 51% round win association103 observed win/loss round results

Team toolkit

  • DamagePylong: 1 · Frizzly: 1 · Clawnetic: 60 · Humbolt: 45 · Ironcore: 30 · Clawnetic: 60
  • ShockPylong: 15 · Frizzly: 16 · Humbolt: 1

Round inventory

Trinkets

6 trinkets · 6 types

Gold Trophy

On Victory Gain $8.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Market License

Increase shop rank by 1.

Mega Duplicator

Gain 2 additional copies of the next Trinket you get from a gift.