Ranked run

Lucky Girl

Run s9u99dpepleawbg · Jul 26, 2026, 9:44 AM

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Patch unknownUpdated Jul 26, 2026, 10:11 AM8 observed rounds
Outcomeunknown
Record26
MMR1881?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 6

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 10:11 AM6 board slots3 trinkets
6 of 6board slots filled
Slot 1Level 1

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +4% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage2
Shock8
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1 · Shiny

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown9s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies and gain +10 Damage permanently for each Knockout.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 2Bumblebolt · Joltail

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Bumblebolt, Joltail.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Cherubble2,223 rounds together · 57% round win association2,223 observed win/loss round results
  • Boomagon + Dirgefin1,614 rounds together · 62% round win association1,614 observed win/loss round results
  • Bumblebolt + Cherubble1,036 rounds together · 57% round win association1,036 observed win/loss round results
  • Boomagon + Bumblebolt855 rounds together · 52% round win association855 observed win/loss round results
  • Bumblebolt + Joltail774 rounds together · 55% round win association774 observed win/loss round results
  • Cherubble + Dirgefin673 rounds together · 55% round win association673 observed win/loss round results
  • Bumblebolt + Ironcore640 rounds together · 53% round win association640 observed win/loss round results
  • Boomagon + Ironcore506 rounds together · 50% round win association506 observed win/loss round results
  • Boomagon + Joltail450 rounds together · 45% round win association450 observed win/loss round results
  • Cherubble + Ironcore377 rounds together · 47% round win association377 observed win/loss round results
  • Ironcore + Joltail360 rounds together · 52% round win association360 observed win/loss round results
  • Cherubble + Joltail248 rounds together · 52% round win association248 observed win/loss round results
  • Dirgefin + Ironcore141 rounds together · 55% round win association141 observed win/loss round results
  • Bumblebolt + Dirgefin40 rounds together · 60% round win association40 observed win/loss round results
  • Dirgefin + Joltail14 rounds together · 57% round win association14 observed win/loss round results

Team toolkit

  • DamageBoomagon: 40 · Bumblebolt: 9 · Ironcore: 30 · Joltail: 2 · Dirgefin: 50
  • HealDirgefin: 100
  • ShieldCherubble: 100
  • ShockBumblebolt: 3 · Joltail: 8

Round inventory

Trinkets

3 trinkets · 2 types

Gold Trophy × 2

On Victory Gain $8.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.