Ranked run

Bug Catcher

Run ff2ilhnkhhfzys3 · Jul 28, 2026, 11:57 AM

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Patch unknownUpdated Jul 28, 2026, 12:20 PM14 observed rounds
Outcomeunknown
Record95
MMR1960?
Tiermaster

Trainer effect

Bug Catcher

The first Bug monster you buy each round is free.

Selected team

Round 5

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 12:20 PM6 board slots4 trinkets
6 of 6board slots filled
Slot 1Level 2

Guardiant

Bug

Tier 1 · Cost 15

Cooldown3.5s
Multicast
Damage15
Ability / passive

After you buy a Bug monster, this gains +14 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Stingarde

Bug

Tier 1 · Cost 10

Cooldown5s
Multicast
Damage300
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast6
Damage10
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage50
On Victory

This and Common allies gain +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 4Guardiant · Stingarde · Velocect · Brawlmantis

Ability text matches

  • Guardiant references BugAfter you buy a Bug monster, this gains +14 Damage.Potential interaction with Stingarde, Velocect, Brawlmantis.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Guardiant + Velocect1,781 rounds together · 58% round win association1,781 observed win/loss round results
  • Brawlmantis + Velocect1,482 rounds together · 57% round win association1,482 observed win/loss round results
  • Stingarde + Velocect1,389 rounds together · 62% round win association1,389 observed win/loss round results
  • Frizzly + Velocect1,191 rounds together · 51% round win association1,191 observed win/loss round results
  • Guardiant + Stingarde981 rounds together · 61% round win association981 observed win/loss round results
  • Brawlmantis + Guardiant576 rounds together · 56% round win association576 observed win/loss round results
  • Brawlmantis + Stingarde389 rounds together · 61% round win association389 observed win/loss round results
  • Brawlmantis + Frizzly258 rounds together · 53% round win association258 observed win/loss round results
  • Frizzly + Guardiant158 rounds together · 55% round win association158 observed win/loss round results
  • Frizzly + Stingarde139 rounds together · 55% round win association139 observed win/loss round results

Team toolkit

  • DamageGuardiant: 15 · Stingarde: 300 · Velocect: 10 · Brawlmantis: 50 · Frizzly: 1 · Frizzly: 1
  • ShockFrizzly: 8 · Frizzly: 8

Round inventory

Trinkets

4 trinkets · 2 types

Power Pouch × 3

When you buy an item, give your monsters +2 Damage.

Gold Trophy

On Victory Gain $8.