Ranked run

Redhead

Run cm1dufnmtmz6igg · Jul 25, 2026, 5:52 AM

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Patch unknownUpdated Jul 25, 2026, 12:19 PM14 observed rounds
Outcomeunknown
Record95
MMR1832?
Tiermaster

Trainer effect

Redhead

On Victory Give your Fire monsters +2 Burn permanently.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 12:19 PM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 1

Blazewing

FireFlying

Tier 4 · Cost 35

Cooldown5s
Multicast3
Burn5
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Blixie

Fire

Tier 5 · Cost 55

Cooldown6s
Multicast
Burn30
On Cast

Give the Fire ally behind 2x this monster's Burn for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 45 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage10
On Cast

Charge ally behind by 2 second(s). (Dracana cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
On Battle Start

+30 Shield and +3 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 5Blazewing · Blixie · Lignite · Sunsage · Magmite

Ability text matches

  • Blixie references FireGive the Fire ally behind 2x this monster's Burn for this battle.Potential interaction with Blazewing, Lignite, Sunsage, Magmite.
  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Blazewing, Blixie, Lignite, Magmite.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Sunsage1,150 rounds together · 62% round win association1,150 observed win/loss round results
  • Lignite + Magmite361 rounds together · 47% round win association361 observed win/loss round results
  • Blixie + Lignite325 rounds together · 39% round win association325 observed win/loss round results
  • Blazewing + Blixie198 rounds together · 28% round win association198 observed win/loss round results
  • Dracana + Magmite189 rounds together · 52% round win association189 observed win/loss round results
  • Blazewing + Magmite187 rounds together · 40% round win association187 observed win/loss round results
  • Blixie + Magmite186 rounds together · 30% round win association186 observed win/loss round results
  • Blixie + Dracana185 rounds together · 35% round win association185 observed win/loss round results
  • Blazewing + Lignite110 rounds together · 28% round win association110 observed win/loss round results
  • Dracana + Lignite108 rounds together · 45% round win association108 observed win/loss round results
  • Blazewing + Dracana97 rounds together · 46% round win association97 observed win/loss round results
  • Lignite + Sunsage55 rounds together · 40% round win association55 observed win/loss round results
  • Blazewing + Sunsage15 rounds together · 40% round win association15 observed win/loss round results
  • Dracana + Sunsage13 rounds together · 38% round win association13 observed win/loss round results
  • Blixie + Sunsage1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • BurnBlazewing: 5 · Blixie: 30 · Lignite: 3 · Sunsage: 15 · Magmite: 12
  • DamageDracana: 10 · Sunsage: 15
  • ShieldMagmite: 120

Round inventory

Trinkets

11 trinkets · 8 types

Training Weights

+100 HP

Fire Orb

Your Fire monsters have +3 Burn.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Wood Sword

Your monsters have +5 Damage.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Gold-o-matic

At the start of each day, gain $30.

Zenith Stone × 3

When your monsters gain stats, they gain +80% more (except Multicast).