Ranked run

Redhead

Run cm1dufnmtmz6igg · Jul 25, 2026, 5:52 AM

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Patch unknownUpdated Jul 25, 2026, 12:19 PM14 observed rounds
Outcomeunknown
Record95
MMR1832?
Tiermaster

Trainer effect

Redhead

On Victory Give your Fire monsters +2 Burn permanently.

Selected team

Round 12

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 12:19 PM6 board slots9 trinkets
6 of 6board slots filled
Slot 1Level 1

Blazewing

FireFlying

Tier 4 · Cost 35

Cooldown5s
Multicast3
Burn5
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Blixie

Fire

Tier 5 · Cost 55

Cooldown6s
Multicast
Burn30
On Cast

Give the Fire ally behind {multiplier}this monster's Burn for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 45 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage10
On Cast

Charge ally behind by 2 second(s). (Dracana cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
On Battle Start

+30 Shield and +3 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 5Blazewing · Blixie · Lignite · Sunsage · Magmite

Ability text matches

  • Blixie references FireGive the Fire ally behind {multiplier}this monster's Burn for this battle.Potential interaction with Blazewing, Lignite, Sunsage, Magmite.
  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Blazewing, Blixie, Lignite, Magmite.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Sunsage1,139 rounds together · 62% round win association1,139 observed win/loss round results
  • Lignite + Magmite354 rounds together · 48% round win association354 observed win/loss round results
  • Blixie + Lignite317 rounds together · 38% round win association317 observed win/loss round results
  • Blazewing + Blixie195 rounds together · 27% round win association195 observed win/loss round results
  • Dracana + Magmite189 rounds together · 52% round win association189 observed win/loss round results
  • Blixie + Dracana185 rounds together · 35% round win association185 observed win/loss round results
  • Blixie + Magmite182 rounds together · 30% round win association182 observed win/loss round results
  • Blazewing + Magmite181 rounds together · 39% round win association181 observed win/loss round results
  • Dracana + Lignite108 rounds together · 45% round win association108 observed win/loss round results
  • Blazewing + Lignite107 rounds together · 27% round win association107 observed win/loss round results
  • Blazewing + Dracana97 rounds together · 46% round win association97 observed win/loss round results
  • Lignite + Sunsage55 rounds together · 40% round win association55 observed win/loss round results
  • Blazewing + Sunsage15 rounds together · 40% round win association15 observed win/loss round results
  • Dracana + Sunsage13 rounds together · 38% round win association13 observed win/loss round results
  • Blixie + Sunsage1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • BurnBlazewing: 5 · Blixie: 30 · Lignite: 3 · Sunsage: 15 · Magmite: 12
  • DamageDracana: 10 · Sunsage: 15
  • ShieldMagmite: 120

Round inventory

Trinkets

9 trinkets · 8 types

Training Weights

+100 HP

Fire Orb

Your Fire monsters have +3 Burn.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Wood Sword

Your monsters have +5 Damage.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Gold-o-matic

At the start of each day, gain $30.

Mega Duplicator

Gain 2 additional copies of the next Trinket you get from a gift.