Ranked run

Lucky Girl

Run 72pdkrlv7ne5vjj · Jul 28, 2026, 11:23 AM

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Patch unknownUpdated Jul 28, 2026, 12:20 PM11 observed rounds
Outcomeunknown
Record47
MMR1996?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 8

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 12:20 PM6 board slots6 trinkets
6 of 6board slots filled
Slot 1Level 2 · Shiny

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock16
On Battle Start

Trigger this and gain +2 Shock permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage100
On Victory

This and Common allies gain +20 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2 · Shiny

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage2
Shock8
On Battle Start

+2 Shock permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast6
Damage10
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage8
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Brawlmantis · Velocect
  • Electric × 2Frizzly · Joltail

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Joltail + Velocect1,639 rounds together · 53% round win association1,639 observed win/loss round results
  • Brawlmantis + Velocect1,482 rounds together · 57% round win association1,482 observed win/loss round results
  • Frizzly + Velocect1,191 rounds together · 51% round win association1,191 observed win/loss round results
  • Frizzly + Joltail320 rounds together · 55% round win association320 observed win/loss round results
  • Brawlmantis + Frizzly258 rounds together · 53% round win association258 observed win/loss round results
  • Brawlmantis + Joltail248 rounds together · 56% round win association248 observed win/loss round results

Team toolkit

  • DamageFrizzly: 1 · Brawlmantis: 100 · Joltail: 2 · Frizzly: 1 · Velocect: 10 · Velocect: 8
  • ShockFrizzly: 16 · Joltail: 8 · Frizzly: 8

Round inventory

Trinkets

6 trinkets · 5 types

Wood Sword

Your monsters have +5 Damage.

Power Band

Give the first monster you buy each day +20 Damage.

Meteorite

On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Repeater Charm × 2

Your monsters' On Battle Start abilities activate an additional time.

Power Crown

Your top middle monster has +20 Damage.